Hey Stephenn, I am still not quite familiar with the current patch change vs few months ago.
1. Is it worth to "pay2win" up my AC / flamethrower HT? I don't see much difference between vet 0 and vet 3
2. Micro of assgren, treat them like MP40 Volks? Or run and spray like PG?
3. Is it really no way to detect your famous demo?
4. Recrew with Pio, or Grens? Does it matter? Excluding reinforcement cost.
5. Is it really true that after 10 mins of summoning Tiger Ace, resource come back online?
6. Is StuG III worth to build now? Last time while I play they were trash and free exp for the Reds.
Hey Porygon,
1. I don't know what you mean by "pay2win" units like AC/FHT, but if you mean upgun them then yes it is still worth it provided the situation calls for it.
Upgun AC when there are M3 scout cars present or you need a form of AA in the event you can not get T3 up in time.
Upgun FHT when there is Soviet infantry which will be relatively unprotected from such light AI.
As these units gain veteranancy, they get minor benefits to their combat roles but large scale benefits to the units in support of the AC/FHT. Balance wise I think it is now fair incomparison to the vet2/3 AC/FHT that used to become OP killing machines.
2. I use Assgrens similiar to MP40 volks, by supporting MG42/snipers in the event my opponent wishes to be aggressive against these units.
3. You can detect demos and then shoot them. Just get a sweeper and keep your distance to shoot them.
4. Recrewing with grens is better because the crew will hold the higher armour value in comparison to pioneers. Obviously there is that trade off with cost though.
5. Yes, resources begin again after 10 mins.
6. Stug is a great tank, especially on more open maps where your opponent goes T3. It is probably also the best non-doctrinal counter to IS-2 and KV8 which are now common tanks used due to their low CP count.