As bad as Minsk is, I don't think anything compares to summer Rzhev with all its bottlenecks and chokepoints that make it essentially possible to only spam MGs until Panthers and Elefants roll out. For once the winter version on that one is actually much more playable...
I don't understand why, if they wanted COH2 to be faster-paced and more action packed, they made maps like this. Priyat is sort of stupidly fun sometimes though, I must admit.
Profile of sluzbenik
General Information
Broadcast: https://www.twitch.tv/sluzbenik1
Youtube: https://www.youtube.com/user/sluzcast/videos
Nationality: United States
Broadcast: https://www.twitch.tv/sluzbenik1
Youtube: https://www.youtube.com/user/sluzcast/videos
Nationality: United States
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Post History of sluzbenik
Thread: Can we pleeease get a map choice option11 Aug 2013, 12:29 PM
In: Lobby |
Thread: I want more Sov vs Sov Action11 Aug 2013, 00:02 AM
I played my first 1v1 Soviet mirror against a guy I practice with sometimes, and it was totally hilarious and a ton of fun. Satchels and dueling clown cars and so on on up the tech ladder of goofiness! Those Ostheer games people played in the tourney were alright, but way too business like. As Relic designed Soviets to be a gimmicky, troll faction, Sov vs. Sov is the height of COH entertainment in my opinion. I want to cast some games...and I think someone should consider organizing a little tourney perhaps? Hopefully we've all gotten over the anti-mirror sentiment after the Langreskaya tourney. I sort of feel the Sov vs Sov game has more interesting possibilities than the the Ostheer/Sov game right now after playing this, as I felt the different doctrine choices played out in a way that felt more like COH1...Or it could be the meta just gets turned on its head in a way that made the game feel fresher. Dunno, but it was fun to play and I think it would be fun to watch. Anywayz, if you is good and want to organize yourself a little match, I will totally cast it over on Sluzcast. In: COH2 Gameplay |
Thread: Blizzard 'Kills' XP awarded to last-hit unit10 Aug 2013, 22:39 PM
General Winter is a nihilist. In: COH2 Bugs |
Thread: Hilarious Sov on Sov Action10 Aug 2013, 22:18 PM
Can the ISU counter the SU-85? Are satchels more particularly deadly to guards or shock troopers? Find out in this replay... BTW the dialogue changes if you're playing Sov on Sov too, they all say "traitor infantry" and such, very nice Relic. In: Replays |
Thread: Help on minsk!9 Aug 2013, 21:37 PM
Yeah maybe aggressive T70 I don't think T4 is really helpful because of Elefant...I usually try to deny ammo so you don't have as many LMG grens running around, but it's tough, as PzIVs and Ostwinds will control the sides. Dunno nothing really viable in my opinion, so yeah, it's the map. |
Thread: GG-Standard Moscow Soviet8 Aug 2013, 20:36 PM
This game shows current Soviet Meta on Moscow - see CondemnationWing post for counter! But this was a gg so worth watching as well Elephant! Gah I was doing okay till late game then my eyes went insanely bleary and I collapsed into a Moscow brain fart of failure. In: Replays |
Thread: Double MG open with bulletins pretty game-breaking8 Aug 2013, 14:47 PM
Having lost to this strat last night decided to try it out on a friend and decent player to see how it works. With the bulletins, MGs vet up ridiculously fast and allow a cut-off or at least the Ostheer player to maintain significantly better map control for quite a long time. Heavy T2 with essentially a blob army of halftrack, two grens, and AC counters everything. The best counter to heavy T2 is of course a T70, but if you go snipers/cars initially to try and force off the MGs then you have no hard AT for T3 or T4 units. Support is not viable because the mortar comes out slower than it takes for two mgs to walk up and in any case, it's easier to avoid a mortar than a sniper. Anyway this works like a charm on Kholodny and Langreskaya (both versions.) It might work on Minsk and Priyat but haven't tested it. The problem is the Soviet counters come out far slower on those maps then it takes for 2 mgs to cause a base pin. Gonna try some conscript spam against it later, but I think it should just take a little longer to get the base pin...Ostheer can then just spam more MGs. In: COH2 Balance |
Thread: Double MG open is pretty broken8 Aug 2013, 14:36 PM
DB kindly let me test this Korean's strat with maxxed MG bulletins on him. With even better micro than mine this should totally break the game on most maps. In: Replays |
Thread: Triple MG Bulletins?8 Aug 2013, 02:20 AM
How the fuck do I beat this? I just got him twice in automatch. The first time on Kholodny I beat off the MGs with flamer cars, but he just came back to middle with two more, two grens, an AC and a halftrack. I shouldn't have tried to engage I guess till I had arty. This time he rushes up with the double mgs, I went support to try that...no luck as you can see. The MG bulletins are just too powerful. This looks like a problem to me, but if anyone can beat this guy with his bulletins, please post the replay. I have no clue what to do here. Even really top players rarely beat me in 7 minutes, this is the first guy I've encountered that has me really flummoxed. If I lose it's to slightly better micro than mine, but this is just craziness. In: Replays |
Thread: Soy Sauce8 Aug 2013, 01:27 AM
This is a very good game...I just did a cast so I'll take a pass, but someone get on it. In: Replays |
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Latest replays uploaded by sluzbenik
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VSJonny Vegas Marduk busta_the_berserker GGsorryGLnextimeEmperor Tomato Ketchup frost Keller.Kind Nico(Ger)Gamebreaking M20 bugby: sluzbenik map: Steppes3-1,044
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