Just remember psychology is a huge part of any competitive game. If you are using cover and retreating units in time, you should be able to last 20-30 minutes vs even top players. The game is not that deep. Eventually you'll lose because they are quicker at multitasking and have a better knowledge of tank and at ranges, and can can exercise better judgement about diving units (dem Centaur rushes only happen because they're correctly betting that at your sklll level you have no mines and your AT is too far forward and not supported.)
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Broadcast: https://www.twitch.tv/sluzbenik1
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Broadcast: https://www.twitch.tv/sluzbenik1
Youtube: https://www.youtube.com/user/sluzcast/videos
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