
Profile of dreamerdude
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Post History of dreamerdude
Thread: Breaking through31 Aug 2015, 19:50 PM
Intense game for a mid/low tier game, as where I am In: Replays |
Thread: Way to spend fuel without spending a manpower31 Aug 2015, 19:43 PM
Technically, as OKW, you can convert fuel to munition and sprinkle mines around the map. If you ever find yourself floating fuel as OKW that is If you don't want to make any tanks or tech up sure that sounds like a great idea. A good player knows how to manage his fuel and take care of his man power. In: COH2 Gameplay |
Thread: Numbers that show that something is wrong in team games30 Aug 2015, 00:48 AM
Its quite easy. i wish it's as simple as that for both the elephant/jt and the countering of jt/elephant. however a good team can coordinate through this stuff like a hot knife through cheese. but as random, its a good luck and may one hope that their team isn't the derpiest of the two. In: COH2 Gameplay |
Thread: Sturmtiger poll24 Aug 2015, 00:37 AM
In: COH2 Balance |
Thread: brits pre-order21 Aug 2015, 17:22 PM
my game is fine with anything and everything. In: Lobby |
Thread: Sturmtiger poll20 Aug 2015, 21:53 PM
I don't know about anyone here but the whole shoot through objects had to be implimented because the sturm's shell would hit tiny things and instantly expload, both rendered it a useless crap because it hit a wagon inches in it's face, and wiping out all your own units doing so, unable to connect to the target points, Honestly i don't know why they increased the radius of the rocket's blast because it was just fine before. as for the range that it has, it needed the range to be honest. edit: also i think the pen wasn't needed in the last patch, since it was fine before patch. In: COH2 Balance |
Thread: No one playing Wehr anymore?20 Aug 2015, 17:48 PM
Sorry I believe you misunderstood, with the help of my lack in phrasing and constructing a proper reply in this argument what I meant to say is that, when you go muni heavy with your mines and fausts you don't want to go Pgrens, mostly because you will not have enough to afford the shreks in time for a rush. so instead of Pgrens you would probably opt for a PAK instead. I mostly find Pgrens more of a mid-late game unit anyway, for stuff such as t-34 su-85. or to ambush hard targets. Though they are very well vs infantry as well they are still ideal to get mid game, but not for hard targets. I'd go against building a squad of Pgrens against quads any day due to them being to soft of a target. as for the t-70 it may vary, but i'd still rather get a PAK and ideally two for mid game. this way the do scale for your late game. In: COH2 Gameplay |
Thread: No one playing Wehr anymore?20 Aug 2015, 16:18 PM
then you go PAK, you go heavy on the muni always go PAK. actually you know what, always PAK, PAKs are a good unit In: COH2 Gameplay |
Thread: Ostheer Sniper ROF20 Aug 2015, 15:44 PM
In honesty the Ostheer sniper should have a slight health reduction, AND the rate of fire slightly lower. It's usually fine to deal with otherwise, but it should stay a potent unit. In: COH2 Balance |
Thread: USF ambulance ability always on in HQ suggestion.20 Aug 2015, 15:39 PM
I think all triage should be buffed, well... aside from OKW which theirs is fine The sov has a 270 mp upgrade which is fine, however I think it should be quit a bit cheaper myself. Ostheer however is probably the worst in this sense because you have to spend both manpower and munitions, and honestly It is nothing but a pain in the ass, I wish it'd be an HQ upgrade like the sovs, I mean it's fine if you want to dig in somewhere but you don't see people doing that at all. I get why it's set up that way but honestly not many players use it. americans, I think the ambulance should be far cheaper then it currently is, also it should staticly heal a squad one at a time as all the other factions and use the skill button to heal the everything, (wait medics do this already don't they... well maybe if medics are in the truck sure that is a good idea) In: COH2 Gameplay |
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Latest replays uploaded by dreamerdude
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VS
36th Waffen Grenadier Division
dreamerdude
[-V2-] Cabulary
valle141
Gruvac
caveboyinthecity
ich
turro
unshapenedpythonby: dreamerdude map: City 171-846
54852543765362653355533545079750164497364973549616
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