Check here around 57 seconds mark. My MG started was retreating towards enemys base. 
http://www.twitch.tv/cr33dpl/c/3036863
Stream was around 7hrs long so it was hard to crop video acurately on twitch.
Regards
Cr33D
			MG Retreating WRONG WAY !
									5 Oct 2013, 18:53 PM
				
	#1					
								
					
				
		
Posts: 8
									5 Oct 2013, 18:56 PM
				
	#2					
								
					
				
		
Posts: 86
here is replay from in game and link as mentioned above showing unit was retreating as the replay does not show the unit retreat symbol
[youtube]https://www.youtube.com/watch?v=r3bWfFG0sWw[/youtube]
relic needs to fix these bugs then worry about balance, if the game don't play properly how can it ever be balanced properly?
			
		[youtube]https://www.youtube.com/watch?v=r3bWfFG0sWw[/youtube]
relic needs to fix these bugs then worry about balance, if the game don't play properly how can it ever be balanced properly?
									5 Oct 2013, 19:47 PM
				
	#3					
								
					
				
		![avatar of =][=mmortal](/uploads/avatar/6497.jpg?updated=1372535109)
Posts: 215
400+ games I've never had a unit retreat to the enemy base. I've had a few occasions of someones unit getting stuck on a fence or standing still for too long on a retreat, but these were rare.
Hardly splurge worthy
			
		Hardly splurge worthy
									6 Oct 2013, 05:25 AM
				
	#4					
								
					
				
		
Posts: 2561
I had a match where my MG, instead of setting up, just ran away. Not even anywhere in perticular, just off to the side somewhere and not listening to any of the orders I gave him. Worst part was he didn't even bring any of his squad. They were all there waiting for him to set up, meanwhile he was just having a stroll around the map. 
Long story short, machine gunners are dicks.
			
		Long story short, machine gunners are dicks.
									7 Oct 2013, 16:04 PM
				
	#5					
								
					
				
		
Posts: 1734
Permanently Bannedi met this bug today, i pressed retreat and this crap just walked toward to enemy than place the mg then retreated home when i pressed retreat again :/ 
			
		
									7 Oct 2013, 17:51 PM
				
	#6					
								
					
				
		
Posts: 915
Units getting stuck in fences and the questionable vehicle pathing decisions happen to often though.  These are issues I'd like to see fixed too.  
			
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