Tip - 2x Auto-Fire accuracy bulletin for Mortar
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I strongly recommend that you DO NOT use the 2x accuracy improvement for your auto-fire mortar (Mortar Hero + Mortar Training Veteran) (german only) unless you want witness something extremely funny, annoying and weird thing.
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+10 internet points to whoever posts it up in youtube.
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Targeting near you will make your mortar fire backwards I believe. Auto-Barrage (Ability) actually just goes complete mental and will fire just about anywhere except where you told them to fire.
However, I do believe just having 1x of the accuracy improvement makes them very very accurate, esp on the soviet mortar from our games so far we've had. It's almost dead-on every shot.
But it could be fluke on the soviet part.
I built like 3 mortars, and each one of them ended up killing themselves (or well, they did end up killing engaging squads!) at one point. I didn't realise there was something wrong until Fortune pointed out to me, then it all so clear for me.
So yeah, I guess that is another thing that needs to be adressed in the next "hotfix" patch I guess. There's probably more littering around, just haven't gotten around to fiddling with it.
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this also happens on suppresion. i had a mortar suppressed very close to a house. it got pinned it was not supposed to shot that house because it was too near for the 120mm mortar. some how a shell fell on the house when he was packing up. O.o
yep i seen this in a game last night also same exact thing
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Wonderful, now I gotta tech to t4 Panzerwerfers just to try to deal with this cp0 FHQ spam.
Did Relic fire all of their playtesters or what? And why weren't things properly tested on the beta server? What the fuck is the point of it then?
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So basically the patch broke mortars.
Wonderful, now I gotta tech to t4 Panzerwerfers just to try to deal with this cp0 FHQ spam.
Did Relic fire all of their playtesters or what? And why weren't things properly tested on the beta server? What the fuck is the point of it then?
Mortars are fine with 1x or none of the bulletin that changes their accuracy on their auto-fire barrage. It's when you stack 2x of them that they break down.
In other words, if you just use 1x bulletins, they actually get much more potent.
Posts: 198
Mortars are fine with 1x or none of the bulletin that changes their accuracy on their auto-fire barrage. It's when you stack 2x of them that they break down.
In other words, if you just use 1x bulletins, they actually get much more potent.
I've made some test with German mortar and:
1. Without any bulletins (control test) - works as expected
2. With recruit training bulletin (Mortar auto-barrage fires more accurately) - haven't noticed any major changes in barrage ability, but auto-attacks were very inaccurate and it was quite often shooting itself.
3. With veteran training bulletin (Mortar auto-fire more accurately) - same as before, but even less accurate (from my subjective view)
Haven't tested soviet mortars yet, but from what I've seen for Ostheer, I'd recommend not to use those bulletins (even one).
Posts: 5
I've made some test with German mortar and:
1. Without any bulletins (control test) - works as expected
2. With recruit training bulletin (Mortar auto-barrage fires more accurately) - haven't noticed any major changes in barrage ability, but auto-attacks were very inaccurate and it was quite often shooting itself.
3. With veteran training bulletin (Mortar auto-fire more accurately) - same as before, but even less accurate (from my subjective view)
Haven't tested soviet mortars yet, but from what I've seen for Ostheer, I'd recommend not to use those bulletins (even one).
This Pony is always right.
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