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russian armor

Tanks lose accuracy on the move?

23 Sep 2013, 05:08 AM
#1
avatar of Abdul

Posts: 896

I noticed that sometimes tanks miss allot of shots and was wondering if movement has anything to do with it. Do tanks lose accuracy when they are moving?
23 Sep 2013, 05:16 AM
#2
avatar of Endeav

Posts: 170

.5 accuracy while moving. This doesn't really do much to their Ai since they rely on scatter to hit.
23 Sep 2013, 05:20 AM
#3
avatar of Nullist

Posts: 2425

Permanently Banned
Yet M3 garrison doesn't.

The term "Clown Car" is also fitting when you actually look at how the models are packed into it. So much so, that several models magically "disappear".
23 Sep 2013, 05:21 AM
#4
avatar of Abdul

Posts: 896

jump backJump back to quoted post23 Sep 2013, 05:16 AMEndeav
.5 accuracy while moving. This doesn't really do much to their Ai since they rely on scatter to hit.


wow, so when a tank is moving its accuracy goes down by half, are u sure about that? That's pretty steep.
23 Sep 2013, 05:22 AM
#5
avatar of Nullist

Posts: 2425

Permanently Banned
jump backJump back to quoted post23 Sep 2013, 05:21 AMAbdul


wow, so when a tank is moving its accuracy goes down by half, are u sure about that? That's pretty steep.


Yes. Pretty basic CoH2 101 knowledge. Surprised you didn't know.
23 Sep 2013, 05:22 AM
#6
avatar of Endeav

Posts: 170

jump backJump back to quoted post23 Sep 2013, 05:21 AMAbdul


wow, so when a tank is moving its accuracy goes down by half, are u sure about that? That's pretty steep.


Yes.
23 Sep 2013, 06:16 AM
#7
avatar of SgtBulldog

Posts: 688

And realistic too.
23 Sep 2013, 07:31 AM
#8
avatar of Tristan44

Posts: 915

jump backJump back to quoted post23 Sep 2013, 05:20 AMNullist
Yet M3 garrison doesn't.

The term "Clown Car" is also fitting when you actually look at how the models are packed into it. So much so, that several models magically "disappear".


Sniper in M3 clown car misses a bit.
23 Sep 2013, 08:52 AM
#9
avatar of Nullist

Posts: 2425

Permanently Banned


Sniper in M3 clown car misses a bit.


Wrong.
No accuracy modifier. Doesn't miss anymore inside the vehicle, than outside of it.
23 Sep 2013, 08:54 AM
#10
avatar of tuvok
Benefactor 115

Posts: 786

jump backJump back to quoted post23 Sep 2013, 05:20 AMNullist
Yet M3 garrison doesn't.

except they do. (basic coh2 knowledge)
23 Sep 2013, 08:56 AM
#11
avatar of Nullist

Posts: 2425

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jump backJump back to quoted post23 Sep 2013, 08:54 AMtuvok

except they do. (basic coh2 knowledge)


The movement of the M3 makes NO difference to the Snipers accuracy.

Again, you are wrong.
23 Sep 2013, 08:58 AM
#12
avatar of Abdul

Posts: 896

jump backJump back to quoted post23 Sep 2013, 08:54 AMtuvok

except they do. (basic coh2 knowledge)



Pardon him, he doesn't know.


jump backJump back to quoted post23 Sep 2013, 08:56 AMNullist


The movement of the M3 makes NO difference to the Snipers accuracy.

Again, you are wrong.


but he just likes to derail topics and turn them into long arguments.
23 Sep 2013, 09:00 AM
#13
avatar of Nullist

Posts: 2425

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jump backJump back to quoted post23 Sep 2013, 08:58 AMAbdul


Pardon him, he doesn't know.



He just likes to derail topics and turn them into long arguments.


This from the guy who didn't know Armor gets 50% accuracy on movement...
HAHAHAHAHAHAHA
All the irony is not enough.

M3 movement has absolutely NO effect on the garrisoned units accuracy.
Zero.
Null.
Zilch.
Nada.
23 Sep 2013, 09:05 AM
#14
avatar of tuvok
Benefactor 115

Posts: 786

Snipers can't fire while they move normally, so the only time they can miss is vs garrisoned units, retreating units and while on moving M3s.
23 Sep 2013, 09:10 AM
#15
avatar of Nullist

Posts: 2425

Permanently Banned
jump backJump back to quoted post23 Sep 2013, 09:05 AMtuvok
Snipers can't fire while they move normally, so the only time they can miss is vs garrisoned units, retreating units and while on moving M3s.


I said that:

UNITS GARRISONED IN M3s, INCLUDING SNIPERS, GET NO MODIFIER TO ACCURACY WHEN THE VEHICLE IS MOVING and you start whining some false crap:

jump backJump back to quoted post23 Sep 2013, 08:54 AMtuvok

except they do. (basic coh2 knowledge)


LEARN TO READ.

THE MOVEMENT OF THE M3 MAKES ZERO DIFFERENCE TO THE ACCURACY OF THE SNIPER!
23 Sep 2013, 09:44 AM
#16
avatar of Paranoia

Posts: 93

This may come as a suprise, Relic stated in one of their casts that it does have a modifier on the move for snipers in M3's
23 Sep 2013, 09:46 AM
#17
avatar of Nullist

Posts: 2425

Permanently Banned
This may come as a suprise, Relic stated in one of their casts that it does have a modifier on the move for snipers in M3's


Citation needed. Atleast which cast it supposedly was.
23 Sep 2013, 09:48 AM
#18
avatar of Paranoia

Posts: 93

Why don't you ask yourself tonight in their cast... How am I suppose to give you a citation from one of the casts they did online? :S

Try the cast from the previous balance patch (not the one where they nerfed the mg) and it would be the one that Peter mostly presented.
23 Sep 2013, 09:49 AM
#19
avatar of Raindrop

Posts: 105

Too bad that Sdkfz 221/222 also have a x0.5 penalty when fotm. This also explains why my Sdkfz 221/222 often only kills one member of the sniper team on retreat even when I catch them them off-guard, guess that happens when its dps gets reduced by 50%.

Snipers accuracy in M3 also gets decreased by x0.5, iirc.
23 Sep 2013, 10:10 AM
#20
avatar of Endeav

Posts: 170

Code
| | moving: {
| | | accuracy_multiplier: 0.5f;
| | | burst_multiplier: 1f;
| | | cooldown_multiplier: 1f;
| | | disable_moving_firing: true;
| | | moving_end_time: 0f;
| | | moving_start_time: 0f;


Cannot fire while moving, takes a .5 accuracy penalty while moving.

Nullist, dude, check your sources before you rant.
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