I haven't played in a long while, and suddenly a bunch of spots on various 1vs1 maps have cover where there was none before but absolutely needed to be, allowing for units to actually defend those areas properly at proper angles to enemies approaching mindlessly straight at the defenders instead of flanking.
On top of that, it gives more cover to blast apart with AT guns, giving them extra utility even when vehicles aren't around to target.
When was this implemented?
And will there be more such improvements in the future?
It's seriously a bigger buff to "defensive" factions (still an absurd categorization) than any unit number tweaking ever done before.
When was all this new cover added to the game?
6 Sep 2018, 04:21 AM
#1
Posts: 246
6 Sep 2018, 07:33 AM
#2

Posts: 3260
Faymonville, Kholdny Ferma Summer, Crossroads and I think a couple of other maps got updated for GCS 2 a month or so back.
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
|
|
|
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.48570.874+9
- 2.1143404.739+15
- 3.565352.616+12
- 4.14869.682+1
- 5.23459.799+11
- 6.455230.664+3
- 7.1410776.645+1
- 8.11930.799+6
- 9.371145.719+2
- 10.430306.584-1
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
18
Download
3338
Board Info
1579 users are online:
1 member and 1578 guests
88Win88fans
88Win88fans
0 post in the last 24h
1 post in the last week
16 posts in the last month
1 post in the last week
16 posts in the last month
Registered members: 70165
Welcome our newest member, 88Win88fans
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, 88Win88fans
Most online: 4501 users on 26 Oct 2025, 01:00 AM