I feel like this is a minor problem but it would be quite awesome if points gave pop cap value like they did in COH 1. This added a dynamic that made games interesting such as when your opponent pop cap locks you by capping off key sectors. Thoughts?
100 Pop cap just allows people to sit in there bases and build up armies too in 4v4s...
Static Pop Cap
8 Aug 2013, 15:53 PM
#1
![avatar of Cann0nBall](/uploads/avatar/6693.jpg?updated=1378943868)
Posts: 59
11 Aug 2013, 16:46 PM
#2
![avatar of =][=mmortal](/uploads/avatar/6497.jpg?updated=1372535109)
Posts: 215
if youre talking team games and you push someone back to near their base with a dynamic pop cap, theyd be unable to build a critical mass of units to break out and take back the map because youd be turtling at the vps with 2x the cap and resources to use it
11 Aug 2013, 17:54 PM
#3
![avatar of Blovski](/uploads/avatar/6284.jpg?updated=1376313658)
Posts: 480
I thought the pop cap thing in COH 1 was just horribly gamey and awkward.
11 Aug 2013, 18:13 PM
#4
![avatar of akula](/uploads/avatar/6864.jpg?updated=1377017465)
Posts: 589
I like the pop cap from coh1 myself.
11 Aug 2013, 18:16 PM
#5
![avatar of Jinseual](/uploads/avatar/5764.jpg?updated=1392877738)
Posts: 598
i don't like the pop cap system from vcoh, it's bothersome when you have a big army and you couldn't reinforce it just because someone took one strategic point behind you.
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