How to make AI use dispatch ability from building?
24 Dec 2016, 15:59 PM
#1

Posts: 139
Actually, topic. I'm trying to get this to work so that the AI uses dispatch abilities from troop-production buildings. I've tried under the AI categories but those only affect unit abilities.
26 Dec 2016, 06:24 AM
#2

Posts: 139
Bump. I will really appreciate help.
5 Jan 2017, 15:30 PM
#3

Posts: 80
I don't believe there is a way to do it short of using an ability that already exists and modifying it to fit your needs
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
![]() |
![]() |
![]() |
63 | ||
![]() |
![]() |
![]() |
68 | ||
![]() |
![]() |
![]() |
13 | ||
![]() |
![]() |
![]() |
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.45866.874+7
- 2.754122.861+3
- 3.351180.661+6
- 4.382205.651+2
- 5.325146.690-1
- 6.856232.787+3
- 7.332130.719-3
- 8.403296.577+4
- 9.325117.735+2
- 10.970422.697-2
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
15

Download
2446