How to make AI use dispatch ability from building?
24 Dec 2016, 15:59 PM
#1

Posts: 139
Actually, topic. I'm trying to get this to work so that the AI uses dispatch abilities from troop-production buildings. I've tried under the AI categories but those only affect unit abilities.
26 Dec 2016, 06:24 AM
#2

Posts: 139
Bump. I will really appreciate help.
5 Jan 2017, 15:30 PM
#3

Posts: 80
I don't believe there is a way to do it short of using an ability that already exists and modifying it to fit your needs
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
![]() |
![]() |
![]() |
36 | ||
![]() |
![]() |
![]() |
7 | ||
![]() |
![]() |
![]() |
1063 | ||
![]() |
![]() |
![]() |
4 | ||
![]() |
![]() |
![]() |
2 | ||
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.20454.791+11
- 2.862293.746+12
- 3.44265.872+6
- 4.851229.788+3
- 5.352191.648+1
- 6.324122.726+5
- 7.951414.697-1
- 8.400315.559+4
- 9.730443.622+5
- 10.688109.863+3
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
15

Download
1475
Board Info
244 users are online:
244 guests
0 post in the last 24h
0 post in the last week
10 posts in the last month
0 post in the last week
10 posts in the last month
Registered members: 57931
Welcome our newest member, mcwmarketing
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, mcwmarketing
Most online: 2043 users on 29 Oct 2023, 01:04 AM