Hello!
Can we force destroy vis only objects? For example on this building i have bofors which is visual only. The thing is that it obviously doesn't dissapear after any amount of damage received. Bofors stays in the air while other entities were destroyed.
I thought if it might be done with the help of SCAR: we organize vis only objects in e.g. and delete it when another e.g (house or munitions box) gets destroyed.
Visual objects
26 Aug 2016, 07:28 AM
#1

Posts: 15
29 Aug 2016, 12:36 PM
#2

Posts: 15
Egroup cannot be created from visuals :/
22 Feb 2017, 17:11 PM
#3

Posts: 3
Hi!
I know that you probably already thought about that but the only solution would be to make not possible to the destroy the lower building as well.
Let me know if you need an hand on doing that!
Cheerio!
I know that you probably already thought about that but the only solution would be to make not possible to the destroy the lower building as well.
Let me know if you need an hand on doing that!
Cheerio!
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
![]() |
![]() |
![]() |
25 | ||
![]() |
![]() |
![]() |
24 | ||
![]() |
![]() |
![]() |
20 | ||
![]() |
![]() |
![]() |
9 | ||
![]() |
![]() |
![]() |
4 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
0 | ||
![]() |
![]() |
![]() |
37 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.693240.743+13
- 2.43664.872+5
- 3.15651.754+8
- 4.310173.642+5
- 5.380114.769+2
- 6.289131.688+5
- 7.675103.868+1
- 8.310119.723+6
- 9.279149.652+2
- 10.589.866-1
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
15

Download
1420
Board Info
0 post in the last 24h
0 post in the last week
8 posts in the last month
0 post in the last week
8 posts in the last month
Registered members: 55721
Welcome our newest member, miso88ee1
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, miso88ee1
Most online: 2043 users on 29 Oct 2023, 01:04 AM