Strat? The Motherland needs no Strat. Just GO AND FIGHT
									26 Apr 2014, 17:03 PM
				
	#81					
								
					
				
		
Posts: 246
Aaaaaaaand it's working again.
			
		
									27 Apr 2014, 12:58 PM
				
	#82					
								
					
				
		
Posts: 307
Yup, back in business.  This time I supplement with DSHK into M4c spam. 
			
		
									28 Apr 2014, 07:29 AM
				
	#83					
								
					
				
		
Posts: 81 | Subs: 1
Been playing this strat as i fumble around trying to learn more about CoH2. It works 50% of the time for talent-less nubz like meeee!
			
		
									7 Aug 2014, 09:34 AM
				
	#84					
								
					
				
		
Posts: 747
I encountered it recently in 2v2. Both Opponents went Con/OOrah/Molotov spam with a ton of municaches followed up by call ins. They built around 20 Consquads together, I counted them after the game. The sheer fieldpresence of this conscript horde made it impossible to get a hold on the map. By the time we managed to push them back we were at 10cp and thus lost the game. 
To be honest, I don't see how you counter this strat with a mixed Axis team if it's only half way decently executed.
			
		To be honest, I don't see how you counter this strat with a mixed Axis team if it's only half way decently executed.
									15 Aug 2014, 04:35 AM
				
	#85					
								
					
				
		
Posts: 27
Theoretically for every Con you can get one Gren. And Grens with LMGs usually rape Cons, especially if you put a HT close to them to reinforce on the fly. Only difference in handling the Grens compared to cons, is that you should move them in like packs of 2 squads each, as their DPS is then high enough to preventing the cons from gettin on close range.
			
		
									29 Aug 2014, 14:43 PM
				
	#86					
								
					
				
		
Posts: 20
Excellent! This is pretty much my preferred way of playing soviets since so far I find molotovs too random with just a few squads, don't like clowncars or relying on flamer crits, and refuse to be a maxim spammer. I'd really like to try this out with the advanced warfare commander, but he seems to have vanished from space and time...
			
		
									30 Aug 2014, 05:03 AM
				
	#87					
								
					
				
		
Posts: 1158
well you just about listed every opening but this one. Sounds like you don't like to play soviet or perhaps waiting for that mortar/zis start to emerge.
			
		
									30 Aug 2014, 17:38 PM
				
	#88					
								
					
				
		
Posts: 20
Not at all, Soviets are my favourite faction so far! I just don 't like relying on flame RNG and maxim cheese to carry the early game. Combined arms with t1 and t2 is great fun, and so far has been a good strat to swap to if someone counterspams with grens early on.
			
		
									30 Aug 2014, 22:15 PM
				
	#89					
								
					
				
		
Posts: 658
mmmmm ive read all of your comment  and watch that replay,in my opinion soviet's sniper m3,maxim spam,cons spam.....all of this strategy is usefull i think in the future we are going to have zis spam rush
 i think in the future we are going to have zis spam rush
			
		 i think in the future we are going to have zis spam rush
 i think in the future we are going to have zis spam rush
									2 Sep 2014, 02:47 AM
				
	#90					
								
					
				
		
 
    		            							
			    		Posts: 3552 | Subs: 2
Excellent! This is pretty much my preferred way of playing soviets since so far I find molotovs too random with just a few squads, don't like clowncars or relying on flamer crits, and refuse to be a maxim spammer. I'd really like to try this out with the advanced warfare commander, but he seems to have vanished from space and time...
Advanced Warfare was a one-off give away that was available for one week only, same time as OH Close Air Support.
We don't know if or when it will ever come back
									2 Sep 2014, 15:00 PM
				
	#91					
								
					
				
		
Posts: 395
While pure onlycon spam seems to require AW, variations with a guard or 2 or a zis are very effective
			
		
									2 Sep 2014, 15:17 PM
				
	#92					
								
					
				
		
Posts: 2070
I will need to try this. the field presence seems good. It seems like you need good micro and awareness to pull it off. I think flanking is very important for this strat because I an HMG can shut you down
			
		
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