Just an ability so that the turret won't move on it's own for the AVRE.
I noticed that in the brand new patchnotes it said: Removed Prioritize Vehicle from Churchill AVRE
I used that ability so it wouldn't turn it's turret to face every single infantry squad it came across. If you're moving an AVRE somewhere to try to wipe something, timing is everything. If it arrives at the scene with its turret up its ass, not much wiping is going to happen.
Add "lock turret" ability to AVRE
18 Feb 2016, 23:19 PM
#1
Posts: 521
19 Feb 2016, 01:23 AM
#2
Posts: 1585 | Subs: 1
I agree, I was puzzled by this change which removes player control. This would effectively be a slight nerf to this unit.
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
|
|
|
71 | ||
|
|
|
11 | ||
|
|
|
8 | ||
|
|
|
4 | ||
|
|
|
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.816139.854+4
- 2.47069.872+5
- 3.902305.747+2
- 4.244100.709+1
- 5.408214.656+3
- 6.347136.718-1
- 7.371195.655+1
- 8.742449.623+3
- 9.403289.582+1
- 10.12857.692+8
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
16
Download
2748
Board Info
684 users are online:
684 guests
4 posts in the last 24h
7 posts in the last week
20 posts in the last month
7 posts in the last week
20 posts in the last month
Registered members: 64355
Welcome our newest member, Qlhaxe81
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, Qlhaxe81
Most online: 4501 users on 26 Oct 2025, 01:00 AM