Teammates freeze and lost connection 3 games in a row,
Command delays out of nowhere,
Enemy's getting the same shit.
Unplayable battle lag server.
Relic: please fix your server!
30 Jan 2016, 15:02 PM
#1

Posts: 707
30 Jan 2016, 15:06 PM
#2

Posts: 747 | Subs: 2
It's probably not the servers, but the semi p2p construction.
30 Jan 2016, 15:07 PM
#3

Posts: 707
It's probably not the servers, but the semi p2p construction.
It won't explain how it happens to 3 games in a row = 6 different players
30 Jan 2016, 15:50 PM
#4



Posts: 10665 | Subs: 9
Vulgar thread title amended
31 Jan 2016, 00:27 AM
#5

Posts: 1072
I get this too. Also, every time i get some sort of notification from windows, or something or other it freezes CoH2, and i cant get back in. It sucks because your in the middle of an intense game and then you lose because of one lousing notification. I dont even know what the notification was. It just makes the windows notification sound then crashes the game. SO annoying.
Only Relic post
1 Feb 2016, 17:58 PM

#6


Posts: 559 | Subs: 17
I'll look into this, but it could be a user with a bad connection.
2 Feb 2016, 23:51 PM
#7

Posts: 707
I'll look into this, but it could be a user with a bad connection.
Not when multiple people from different countries are getting that as well.
And the guy was playing other online games just fine.
3 Feb 2016, 00:15 AM
#8

Posts: 1273
There's a weekly thread from different users from different countries, there is something wrong with your servers, as i also occasionally suffer from similar problems.
3 Feb 2016, 00:22 AM
#9

Posts: 707
There's a weekly thread from different users from different countries, there is something wrong with your servers, as i also occasionally suffer from similar problems.
Fun fact: When a guy in Russia/Asia/US doesn't get input delay, I do; When mine work perfectly fine, they get input delay.
Guess their servers screw up in rotation.
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