Maybe not a bug per se, but currently British royal engineers cannot be ordered to vault a damaged sandbag since the default action is repair. This could obviously be problematic if the sandbag blocks off a passage. I don't remember if the issue exists with Sturmpioneers, soviet engineers and conscripts with repair kits (and these factions' corresponding sandbag walls).
In any case, the default action should probably be changed to vaulting, because repair can always be ordered from the control panel.
			Sandbags vaulting minor issue
									18 Jan 2016, 18:02 PM
				
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					Only Relic post 18 Jan 2016, 18:44 PM
					
						
				
									18 Jan 2016, 18:44 PM
				
	 
					#3					
								
					
				
		
 
    		            							
			    		Posts: 559 | Subs: 17
Maybe not a bug per se, but currently British royal engineers cannot be ordered to vault a damaged sandbag since the default action is repair. This could obviously be problematic if the sandbag blocks off a passage. I don't remember if the issue exists with Sturmpioneers, soviet engineers and conscripts with repair kits (and these factions' corresponding sandbag walls).
In any case, the default action should probably be changed to vaulting, because repair can always be ordered from the control panel.
Added Issue to database. Thanks
									18 Jan 2016, 18:59 PM
				
	#4					
								
					
				
		
Posts: 238
									18 Jan 2016, 20:12 PM
				
	#5					
								
					
				
		
Posts: 368
Added Issue to database. Thanks
Thanks for the reply
									18 Jan 2016, 21:10 PM
				
	#6					
								
					
				
		
									18 Jan 2016, 21:26 PM
				
	#7					
								
					
				
		
									18 Jan 2016, 21:30 PM
				
	#9					
								
					
				
		
Posts: 199
We share your frustration, but, IMO honesty and communication is always a better thing. Let's not bite the hand that feeds us?
We give them money for a product. We are doing the feeding.
									19 Jan 2016, 02:26 AM
				
	#10					
								
					
				
		
Posts: 851 | Subs: 1
While on this subject, I've had games against the AI where my allies will build sandbags on a bridge, which the AI treats as barbed wire.
Not game breaking or anything, but I did find it rather odd the AI didnt simply vault over and rape us from the side.
			
		Not game breaking or anything, but I did find it rather odd the AI didnt simply vault over and rape us from the side.
									19 Jan 2016, 04:09 AM
				
	#11					
								
					
				
		
 8
8			Posts: 2470
Added Issue to database. Thanks
this is true of all repair units, including conscripts with the repair package.
									19 Jan 2016, 05:24 AM
				
	#12					
								
					
				
		
Posts: 446 | Subs: 2
We give them money for a product. We are doing the feeding.
Well...
N-no analogy is perfect.
You right, though.
The consumer should demand as quality a product or service as possible.
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