So I've been wanting to get this to work for awhile, but to no avail so I'm here to ask other modders for a possible solution:
Is it possible to allow for artillery weapons/weapons that arc (high_angle or lowest_non_collide_angle) to home onto units through accuracy while doing to their typical high angle arc or is that currently not possible?
Been trying to make certain weapons home onto targets, akin to a Javelin Missiles top down attack.
I've tried ignore shot-blockers, but it just ends up with the result of the projectile firing in a straight line to hit the target when it rolls a hit, bypassing any obstacle on the map via clipping.
Edit: Mods, can someone edit the title to say "Possible to make artillery/arc weapons homing?"
Possible to make artillery/arc weapons homing?
28 Nov 2015, 18:13 PM
#1
Posts: 1304 | Subs: 12
29 Nov 2015, 03:37 AM
#2
Posts: 756 | Subs: 8
Try changing the collision type to tp_homing, but keeping the is_artillery boolean set to true.
29 Nov 2015, 21:44 PM
#3
Posts: 1304 | Subs: 12
I've done that before and tried it once again. Projectile will arc when it does not roll a hit. When it does roll a hit, however, the projectile will home on and go in a straight line.
Guessing there's no way currently to keep the projectile airborne whilst it is homing into the target until Relic allows us to editing/add new firing angles?
Guessing there's no way currently to keep the projectile airborne whilst it is homing into the target until Relic allows us to editing/add new firing angles?
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