http://blog.sketchfab.com/post/131497475274/art-spotlight-company-of-heroes-2-tommy?utm_source=twitter&utm_medium=&utm_campaign=artspotrelic
Hi Sketchfabbers! My name is Bartek Nowakowski, and I am a Senior Artist at Relic Entertainment. I have been on the Company of Heroes franchise for 7 years, and during this time I have been able to get my hands dirty with all areas of art production from modeling and texturing, to cinematics. Artists at Relic are often required to be able to take an art asset all the way through the pipeline. This includes reference gathering, concept (if required), modeling and texturing, and integration into the engine. So how does the process look for a typical unit? Lets take a look!

