Is there a way to fix this without ruining the shallow rivercrossings that are also present on the map?
Any help is greatly appreciated as it was one of the core ideas I built my map around

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Posts: 32
) you could just use splines to look like the water, there are a few good splines in there that could be used for this, i have used some for small drainage ditches and things like that....other wise i dont know how to it, maybe a scar script.Posts: 32
Posts: 18
Anyone know if there is a scar code that alters the water's ability to provide negative cover
?
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cblanco ★
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VonManteuffel
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