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russian armor

None Decals in game

18 Jul 2015, 19:18 PM
#1
avatar of Olhausen
Modmaker Badge

Posts: 245

Hi guys, I am working in a modification for Coh2 and I need to eliminate all decals (from vehicles) to have a more realistic game.
I already edit in my mod the ebps files and set false the attrib "show entity appearance". The Decals and team colours dissapeared from most of the vehicles, but not from all of them.

I downloaded yesterday a "None Decals Pack" from the Steam Workshop and it is functional.

Today, I saw a video from Eliw00d about how to do a "Decals Pack"
I started my own Decal Pack but my idea is to remove all decals not add new more.

My question is "How I can eliminate all decals from my mod using the Mod Builder ?"

I will really appreciate any help.
Thank you in advance.

Olhausen
18 Jul 2015, 19:26 PM
#2
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

The closest you can get to removing them all is by making a decal pack that is blank, such as my Blank Canvas decal pack. However, neutral vehicles are outside of the realm of decal packs, so will still have decals on them.

Basically, it's not possible to eliminate them all.
18 Jul 2015, 19:31 PM
#3
avatar of Olhausen
Modmaker Badge

Posts: 245

How I could do that ?
What should I do to leave it blank ?

Thank you very much in advance ;)
18 Jul 2015, 19:45 PM
#4
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

You just delete everything there, so the entire image is black (transparent in-game).

However, there are many of these kinds of decal packs already, why not just use one of those? There is nothing one can do that another cannot.
18 Jul 2015, 19:56 PM
#5
avatar of Olhausen
Modmaker Badge

Posts: 245

Yes I know but I really want to have a complete pack for my mod ;)
I saw your video about Decals and I did all the way.
Maybe you could say me what attrib or file I should delete.

Thank you for your time ;)
18 Jul 2015, 20:03 PM
#6
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

Just use an existing one, since a decal pack is separate from your mod, anyways. You can make your mod require it in Steam Workshop.

18 Jul 2015, 20:10 PM
#7
avatar of Olhausen
Modmaker Badge

Posts: 245

I know what you mean ;) I just want to know how it is works to implement it.
Thank you for your time ;)

Regards
Olhausen
18 Jul 2015, 20:14 PM
#8
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

You can take a look at my source here.

It is very simple, and my tutorial should explain the basic setup.

The actual decal is just an edited version of any of the existing decals, where I filled the entire image with black.

Just remember that neutral (abandoned) vehicles and vehicles owned by other players will continue to have decals (unless your mod requires the removing decal pack). AI will never use decal packs.
18 Jul 2015, 20:19 PM
#9
avatar of Olhausen
Modmaker Badge

Posts: 245

Thank you very much :) I really apreciate your help :)

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