How do I change pioneers building abilities?
2 Jul 2015, 08:31 AM
#1

Posts: 39
I am working on some new buildings, and I want my pioneers to be able to construct them. How do I do that?
2 Jul 2015, 11:41 AM
#2
Posts: 756 | Subs: 8
Add the new buildings in squad_engineer_ext.
2 Jul 2015, 12:11 PM
#3

Posts: 39
Add the new buildings in squad_engineer_ext.
And how do I change the HQ's model to a neutral building's model?
2 Jul 2015, 12:13 PM
#4
Posts: 756 | Subs: 8
In entity_blueprint_ext. You may also have to change some other things, so compare the two entities and see what else is different in terms of ui_ext and such.
2 Jul 2015, 13:52 PM
#5

Posts: 39
In entity_blueprint_ext. You may also have to change some other things, so compare the two entities and see what else is different in terms of ui_ext and such.
I cannot understand how to change it- I opened the blueprints, but instead of having a list of buildings I can only type there. What should I type?
2 Jul 2015, 14:30 PM
#6
Posts: 103 | Subs: 1
You can Change the blueprint by copying the one you want into the HQ blueprint ext. for example the blueprint of a tree. Search in Environment a trees blueprint copy value and paste into your wanted unit/buildings blueprint
2 Jul 2015, 14:37 PM
#7

Posts: 39
You can Change the blueprint by copying the one you want into the HQ blueprint ext. for example the blueprint of a tree. Search in Environment a trees blueprint copy value and paste into your wanted unit/buildings blueprint
Ohh so that's where I can find them, thanks!
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