UI Grid
25 Mar 2015, 20:16 PM
#1

Posts: 59
Alright, so the UI Grid in the building seems to have changed. Can someone tell me or point me in the direction so the units I added to buildings show up in the build menu?
25 Mar 2015, 20:19 PM
#2
Posts: 756 | Subs: 8
spawner_ext of the building entity (ebp), add spawn_item to the list, set ui_position according to row, col (11 = row 1, col 1).
The nice thing about CoH2 is that if you give all the spawn_items the same ui_position, it places them automatically in the next available slot, so technically you don't have to give each one a specific spot unless you want them organized a certain way.
The nice thing about CoH2 is that if you give all the spawn_items the same ui_position, it places them automatically in the next available slot, so technically you don't have to give each one a specific spot unless you want them organized a certain way.
25 Mar 2015, 20:23 PM
#3

Posts: 59
Awesome dude. Thank you. If I could give you cookie I would.
25 Mar 2015, 20:30 PM
#4
Posts: 756 | Subs: 8
No problem! Glad to be of help.
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
|
|
|
51 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.817139.855+5
- 2.47970.872+3
- 3.1094393.736+3
- 4.420217.659-1
- 5.11730.796+4
- 6.425299.587+1
- 7.377196.658+2
- 8.1347748.643+1
- 9.338121.736+6
- 10.12957.694+9
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
17
Download
2871
Board Info
614 users are online:
1 member and 613 guests
padfunkwhale
padfunkwhale
0 post in the last 24h
1 post in the last week
5 posts in the last month
1 post in the last week
5 posts in the last month
Registered members: 67034
Welcome our newest member, padfunkwhale
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, padfunkwhale
Most online: 4501 users on 26 Oct 2025, 01:00 AM