When you disembark from a vehicle and hover your cursor over it while the crew is selected to re-crew it will show the repair icon. Perhaps it takes a while for the icon to switch to re-crew for balance reasons but it is very inconsistent and sometimes takes upwards of three or four seconds for the icon to switch.
I would like to see the amount of time it takes normalized IE: predictable, and preferably reduced since de-crewing already has its own delay.
USF vehicle re-crew too finicky
16 Mar 2015, 22:59 PM
#1


Posts: 1664
16 Mar 2015, 23:21 PM
#2

Posts: 521
This is probably intentional to disallow hopping in and out very quickly.
16 Mar 2015, 23:31 PM
#3



Posts: 3052 | Subs: 15
Its so you can get out and queue repair and then jump back in with one 3-4 sec glance. just hold shift and keep clicking till the repair symbol goes away and theyll get back in for you
16 Mar 2015, 23:57 PM
#4


Posts: 1664
Its so you can get out and queue repair and then jump back in with one 3-4 sec glance. just hold shift and keep clicking till the repair symbol goes away and theyll get back in for you
Yeah I always shift-queue this order but sometimes you are halfway repaired (having given the order 10 seconds ago) somewhere not even that close to the frontlines and something like a Falshirmjaeger squad spawns next to the vehicle.
Even though you are really on top of your micro and hover over the tank immediately you must still wait 3 seconds while your crew gets melted since it's repairing.
17 Mar 2015, 00:21 AM
#5



Posts: 3052 | Subs: 15
Yeah I always shift-queue this order but sometimes you are halfway repaired (having given the order 10 seconds ago) somewhere not even that close to the frontlines and something like a Falshirmjaeger squad spawns next to the vehicle.
Even though you are really on top of your micro and hover over the tank immediately you must still wait 3 seconds while your crew gets melted since it's repairing.
True,guess thats one of the tradeoffs.
17 Mar 2015, 00:26 AM
#6

Posts: 4951 | Subs: 1
True,guess thats one of the tradeoffs.
It's really buggy, I once started salvaging a abandoned tank and he recrewed it the second the salvage finished, the tank just vanished into the aether.
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