Para nade.
20 Feb 2015, 22:22 PM
#1
Posts: 1283 | Subs: 4
Is the para nade working as it should? The flavour text seems to allude to a faster fuse time: (man would explosion on impact be awesome), but as far as I can tell, a count down appears, the game thinks about if it wants to actually throw it, and then the grenade if thrown seems absolutely normal. Am I missing something or are the para's nades working as intended?
20 Feb 2015, 22:25 PM
#2

8 Posts: 2470
it's 0.5 seconds instead of 1.5, unless something got fucked up in a recent patch.
23 Feb 2015, 23:32 PM
#3
Posts: 1283 | Subs: 4
Ah cool! I didn't notice.
PAGES (1)

0 user is browsing this thread:
Livestreams
|
|
|
81 | ||
|
|
|
30 | ||
|
|
|
4 | ||
|
|
|
4 | ||
|
|
|
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.817140.854-1
- 2.48270.873+6
- 3.1122398.738+13
- 4.449227.664+4
- 5.553350.612+3
- 6.23159.797+8
- 7.1386761.646+8
- 8.348124.737+2
- 9.430305.585+1
- 10.11830.797+5
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
17
Download
3125