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russian armor

Overall stupid Idea and team game balance destroyer

24 Sep 2014, 22:26 PM
#1
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
The jagdtiger which is completely unusable in 1v1s and 2v2s is broken beyond belief in team games. The ability to shoot through walls? That's such a dumb Idea trying to be unique that it doesn't help the okw not seem OP. I mean who is going to pay 290 fuel in a 1v1 or a 2v2? Nobody, only people who camp 4v4s will buy it and it's completely broken in that regard. I think the jagdtiger should get the whole object piercing taken away along with the crew shocking it takes. While also lowering fuel cost to 250-260. This makes it so It isn't so broken in team games, and actually usable in smaller game modes.
24 Sep 2014, 22:33 PM
#2
avatar of LemonJuice

Posts: 1144 | Subs: 7

it is usuable in 2v2s. typically you can get it rather quickly if you go mechanized first ,convert to fuel as often as possible, and not build the medic or schwerer. you definitely skimp out on anti-infantry power and its rather difficult for panzerfusiliers and volks to hold off shocks and paras, but thats where your ally fills in.

the piercing attribute is also not unique, the pak88 for both OKW and Wehr have the piercing attribute, and the ISU's concrete shell is also piercing.

in higher levels of play of 2v2e the jagdtiger is almost a must because the ISU is very good against every other axis tank. if you remove piercing, it becomes extremely map dependent, and is also basically a glorified elefant. id rather see it keep its piercing but have a range nerf.
24 Sep 2014, 22:37 PM
#3
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
I would much rather keep its stats the same and have it be a glorified elefant. I think it would be a much fairer unit. Because whats the point of its constant crew shock which is stupid, if it can just camp behind a building where its screened by volks, obers, and other teammates.
24 Sep 2014, 22:41 PM
#4
avatar of Porygon

Posts: 2779

It is very viable and almost a must get unit in 2v2.
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