In many positions Wehrmacht is op
Just look this incredible things which is possible with Wehr.
This things MUST change!
https://www.youtube.com/watch?v=9TsVGQhlKpY a) Mg42 destroys a AA of USF easily
b) https://www.youtube.com/watch?v=AXe2az0FuDk its famous since this Commander comes out and no changes now.... Artillery which is destroying all!
c) OKW destroyes M3 (Which costs fuel!!!!) Relic, are u serious??? oO https://www.youtube.com/watch?v=NTMdBLditbE
D) Kubel rush with OKW against USF = Perfect work https://www.youtube.com/watch?v=16wUaQ-_YAs
Dont wonder why nobody want to play USF. 
E) Strong Lategame !!!!!!!!!!!!!!!!!!!!
F) OKW+Ostheer Luftwaffen Commander fast & much fuel Kingtiger in 15 Minutes, RELIC!!!!!!! 
			Relic, when are u learning? (Wehr Op)
- This thread is locked
 
									24 Sep 2014, 20:39 PM
				
	#1					
								
					
				
		
Posts: 183
									24 Sep 2014, 20:52 PM
				
	#2					
								
					
				
		
    		            			
15			Posts: 1970 | Subs: 5
C and D are okw, not ostheer. Those issues have like a zillion threads already.
A is not a balance problem I think everyone knows that. Even B I don't think is so bad, I almost never even see this ability and that doctrine has no heavy tanks.
My opinions aside everything you say here already has a thread. I think this thread is not really necessary.
			
		A is not a balance problem I think everyone knows that. Even B I don't think is so bad, I almost never even see this ability and that doctrine has no heavy tanks.
My opinions aside everything you say here already has a thread. I think this thread is not really necessary.
									24 Sep 2014, 20:53 PM
				
	#3					
								
					
				
		Posts: 824
a) That ability is only available at Vet 1 and costs munitions, kinda ridiculous, but not often used.
b)That artillery requires a lot to go right and is not very usable on some maps, plus it costs 300 munitions. I do think it could use some more warning before it hits, but otherwise the entire doctrine has a lot of expensive abilities and is focused on that one powerful artillery. Which I think is a good thing, because way too many doctrines in this game focus on only getting out a heavy tank.
c)Everyone agrees the Kubel is overperforming and agrees it needs to be fixed, next
d)See c
e)Armor upgrade for Sherman, keep its damage the same, but have it upgrade to Sherman Jumbo armor, or have it get sandbags and logs on its exterior to boost its armor.
f)L2P
			
		b)That artillery requires a lot to go right and is not very usable on some maps, plus it costs 300 munitions. I do think it could use some more warning before it hits, but otherwise the entire doctrine has a lot of expensive abilities and is focused on that one powerful artillery. Which I think is a good thing, because way too many doctrines in this game focus on only getting out a heavy tank.
c)Everyone agrees the Kubel is overperforming and agrees it needs to be fixed, next
d)See c
e)Armor upgrade for Sherman, keep its damage the same, but have it upgrade to Sherman Jumbo armor, or have it get sandbags and logs on its exterior to boost its armor.
f)L2P
									24 Sep 2014, 20:58 PM
				
	#4					
								
					
				
		Posts: 431
I can feel getting dumber when reading Steiner's posts.
			
		
									24 Sep 2014, 21:00 PM
				
	#5					
								
					
				
		Posts: 2115 | Subs: 1

									24 Sep 2014, 21:06 PM
				
	#6					
								
					
				
		Posts: 1248
someone lock this Kappa
			
		
									24 Sep 2014, 21:59 PM
				
	#7					
								
					
				
		Posts: 2779
Can someone ban this idiot, he is just another Vetlolcake clone Allies version.
			
		
									24 Sep 2014, 22:19 PM
				
	#8					
								
					
				
		Posts: 158
Can someone ban this idiot, he is just another Vetlolcake clone Allies version.
exactly my thoughts
									24 Sep 2014, 22:25 PM
				
	#9					
								
					
				
		
    		            			
14			Posts: 10665 | Subs: 9
I guess when the OP referred to Wehr as OP, he was defining the Heer in its widest context?
That aside, and even allowing for OP's observation that fewer are playing WFA, it's probably time to move in, in order to escape the hiatus which is building
			
		That aside, and even allowing for OP's observation that fewer are playing WFA, it's probably time to move in, in order to escape the hiatus which is building
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