Login

russian armor

Ass Engie opening

14 Sep 2014, 04:41 AM
#1
avatar of theblitz6794

Posts: 395

I've been tinkering with ass engie openings now that they are quite...dominating.

I was thinking ass, ass, rifle, rifle ,rifle, captain, ambulance?

Alternatively, ass ass rifle Lt and then either m20+ambulance or AA HT?

It seems to work better against OKW but Kubels could be either a giant problem (close range asses) or fodder (ass mines).

Demo charges are beautiful btw
14 Sep 2014, 05:11 AM
#2
avatar of butterfingers158

Posts: 239

Rifle,assault engie,Rifle,LT,M20, then do whatever you want

This way your first Rifle and Assault engie hit at the same time, as you get 280 right about when your first Rifle finishes.
14 Sep 2014, 05:56 AM
#3
avatar of theblitz6794

Posts: 395

I think it's better to go ass then rifle so that the ass can cap a few points while the rifle catches up. Rifle/ass might be better if you're looking to force a sturm retreat though

Should USF prioritize capping or fighting?
14 Sep 2014, 06:31 AM
#4
avatar of butterfingers158

Posts: 239

If you go engie first, you need to wait the ~25 seconds to get enough manpower to build a rifle that takes 28 seconds to build.

If you go rifle first you'll have 2 units out at the 28 second mark, meaning you'll be a bit behind on capping from engie first, but will have two units out faster to catch up and support each other in a fight.
14 Sep 2014, 07:42 AM
#5
avatar of JZuna

Posts: 138

The Build order I came up with is Ass and RE you get enough mp to get both right at the start and follow it up with 2 rifles then it depends, vs early kunbel get LT, m20, vs anything else its up to you, either HT or captain, Stuart.

I then get the vehicle crew to vet 3 change it with RE and get Thompson upgrade, Thompson seems to be good now I usually keep one RE with minesweepers just in case.

This BO is more oriented towards using the full potential of armor company rather than just ass eng, gives you a lot more capping power at the start and since axis players have to keep their army together it really gives you a lot of the map
16 Sep 2014, 15:02 PM
#6
avatar of theblitz6794

Posts: 395

If you go engie first, you need to wait the ~25 seconds to get enough manpower to build a rifle that takes 28 seconds to build.

If you go rifle first you'll have 2 units out at the 28 second mark, meaning you'll be a bit behind on capping from engie first, but will have two units out faster to catch up and support each other in a fight.

very good point, I'll give it a go

I love me 2 engie open though and running down the sturm pios

anyone use mines against kubel?
1 user is browsing this thread: 1 guest

Livestreams

New Zealand 98

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

445 users are online: 445 guests
7 posts in the last 24h
38 posts in the last week
148 posts in the last month
Registered members: 45330
Welcome our newest member, Siels508
Most online: 2043 users on 29 Oct 2023, 01:04 AM