Problem is in lategame , german tanks are hard to finish off because high HP and armor + crits. You can advance , do damage , pull back when half HP and fix or follow enemy tank and finish it off on medium risk.
M36 cant follow , must retreat after first shot and its easy to finish off , mostly because armor and pathfinder.
IMO it deserve penetration buff to scare enemy tanks , some HP or armor increase but also more fuel.
In late game KT still oneshot sqads , JT can oneshot vehicles (like priest) , Stuka rape blobs ... and usf dont have serious stuff at all.
Jackson a discussion and compariosn
27 Aug 2014, 09:24 AM
#101

Posts: 67
27 Aug 2014, 10:56 AM
#102

Posts: 2396 | Subs: 1
Problem is in lategame , german tanks are hard to finish off because high HP and armor + crits. You can advance , do damage , pull back when half HP and fix or follow enemy tank and finish it off on medium risk.
M36 cant follow , must retreat after first shot and its easy to finish off , mostly because armor and pathfinder.
IMO it deserve penetration buff to scare enemy tanks , some HP or armor increase but also more fuel.
In late game KT still oneshot sqads , JT can oneshot vehicles (like priest) , Stuka rape blobs ... and usf dont have serious stuff at all.
Well, you have normal fuel income and ability to build caches. I think these are "serious stuff".
27 Aug 2014, 11:01 AM
#103

Posts: 209
Building fuel caches and normal fuel income. That is a game changer when KT rolls out no doubt. Captain there is a King Tiger approaching don't worry soldier we are building two fuel caches that will stop it no doubt. 

28 Aug 2014, 18:06 PM
#104

Posts: 708 | Subs: 1
Problem is in lategame , german tanks are hard to finish off because high HP and armor + crits. You can advance , do damage , pull back when half HP and fix or follow enemy tank and finish it off on medium risk.
M36 cant follow , must retreat after first shot and its easy to finish off , mostly because armor and pathfinder.
IMO it deserve penetration buff to scare enemy tanks , some HP or armor increase but also more fuel.
In late game KT still oneshot sqads , JT can oneshot vehicles (like priest) , Stuka rape blobs ... and usf dont have serious stuff at all.
Totally agree.
28 Aug 2014, 18:21 PM
#105

Posts: 12
Problem is in lategame , german tanks are hard to finish off because high HP and armor + crits. You can advance , do damage , pull back when half HP and fix or follow enemy tank and finish it off on medium risk.
M36 cant follow , must retreat after first shot and its easy to finish off , mostly because armor and pathfinder.
IMO it deserve penetration buff to scare enemy tanks , some HP or armor increase but also more fuel.
In late game KT still oneshot sqads , JT can oneshot vehicles (like priest) , Stuka rape blobs ... and usf dont have serious stuff at all.
+1, KT and JT needs some nerfs or Jackson some Buffs
PS: Remove that JT ability to shoot through everything...
29 Aug 2014, 06:09 AM
#106

Posts: 239
Well, you have normal fuel income and ability to build caches. I think these are "serious stuff".
Because Soviets and Wehrmacht don't have any late game units right?
1 user is browsing this thread:
1 guest
Livestreams
![]() |
![]() |
![]() |
86 | ||
![]() |
![]() |
![]() |
36 | ||
![]() |
![]() |
![]() |
16 | ||
![]() |
![]() |
![]() |
9 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.59983.878+3
- 2.10234.750+3
- 3.302169.641+1
- 4.14749.750-1
- 5.14939.793+8
- 6.14765.693+15
- 7.19565.750+8
- 8.19081.701+1
- 9.199105.655+2
- 10.1179654.643+2
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
14

Download
1385
Board Info
310 users are online:
310 guests
1 post in the last 24h
9 posts in the last week
36 posts in the last month
9 posts in the last week
36 posts in the last month
Registered members: 54360
Welcome our newest member, Maniscal
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Maniscal
Most online: 2043 users on 29 Oct 2023, 01:04 AM