Shipment was primarily a way for myself to get used to the world builder program and get a grip on what each tool does in the program.
The map is primarily designed for small bloody encounters that focuses mainly on infantry.
Shipment takes references from the Call of Duty 4 map Shipment and uses the the industrial and CQC battles to ensure intense and bloody action.
There are three victory points in the map itself and each victory point (Junkyard, Garrison and the main victory point in the centre)
If you want to have a look at it or feel like you would like to subscribe to it then feel free to!





