My issue started when i realised that the non-playable area was to small, so i created a new bigger map and I stamped everything from the old map to the new one.
Everything that I stamped worked quite well except the terrain textures.
The starting "grass_base" texture on the new map seem to have replaced or been added above on some of my textures from the stamp.
Since I cant delete the starting texture because it's locked, I can't figure out any way to fix this except erasing the textures from majority of the map and repaint it again.
Here is what I mean:
This is how the textures look on the original file:

And this is how they look after I stamped the map to new one:

Not sure if it is clear enough but as you can see, the starting grass texture on the new map has somehow been placed above the textures from my stamp.



cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger