Ok, just had a 4vs4 game and the guys spammed t70 after 5 minutes and t34/76 after 7 minute mark. Now I know that in these large team games tanks turn up quicker, but I became suspicious.
When I watched the replay I realized that the Russian players that chose the Soviet Industry doctrine gained +17 fuel immediately at 0 cp compared to +4 of the other Russian players.
This basically means that Soviet Industry is STILL broken and the industry ability at 3cp is already in force at 0 cp.
Relic, please act.
Edit: How can I upload replays here?
Soviet Industry bug with Aftermath Patch: + 17 fuel at 0 cp
20 Feb 2014, 17:45 PM
#1
Posts: 17
20 Feb 2014, 17:57 PM
#2
Posts: 17
Just got confirmation from a mate who quickly talked to Relic staff Eagleheart that this will be hotfixed.
Thanks, Relic!
Thanks, Relic!
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
5 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.279110.717+17
- 2.270144.652+2
- 3.558230.708+2
- 4.422.955+12
- 5.253150.628+14
- 6.29647.863+2
- 7.8120.802-1
- 8.19078.709+4
- 9.20387.700-1
- 10.399200.666+8
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
7
Download
793