I'm surprised no one has brought this up yet, but after playing a few games in the new patch, I noticed that all artillery, including mortars, create a much larger and more extravagant plume of dirt and smoke when the shell lands. I'm almost positive the devs have executed this change since the last patch.
Am I going crazy, or you guys seeing this too?
Arty explosions have been altered in new patch
13 Dec 2013, 01:15 AM
#1

Posts: 31
13 Dec 2013, 01:37 AM
#2

Posts: 331
I'm surprised no one has brought this up yet, but after playing a few games in the new patch, I noticed that all artillery, including mortars, create a much larger and more extravagant plume of dirt and smoke when the shell lands. I'm almost positive the devs have executed this change since the last patch.
Am I going crazy, or you guys seeing this too?
Not sure but if true I am quite pleased. I mentioned that ordnance in coh2 is very lackluster compared to COH
13 Dec 2013, 01:47 AM
#3

Posts: 2693 | Subs: 1
Little fun fact:
The 82mm soviet mortars precision strike has a much bigger explosion than the normal shells it fires.
The 82mm soviet mortars precision strike has a much bigger explosion than the normal shells it fires.
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