How do we make the soft area ?
28 Nov 2013, 03:11 AM
#1
![avatar of vgbrevik](/uploads/avatar/8931.jpg?updated=1386875031)
Posts: 6
This is verry hard to explain... but how do we make the soft area, and bye that i mean the area out side the core area? I saw one of "uncle sams" tutorials where he said that the first 64m of the playable area is "unplayable", but in my maps i can play outside the core. What have i done wrong?
28 Nov 2013, 04:10 AM
#2
![avatar of VeranKai](/uploads/avatar/8926.png?updated=1385596620)
Posts: 14
In the comments section of OnkelSam's tutorial I went off his post here.
28 Nov 2013, 06:56 AM
#3
![avatar of OlaHaldor](/uploads/avatar/3105.jpg?updated=1384411028)
Posts: 23
When you first set up your map you need to make the map size larger than you want the playable area to be.
Then you use the impass editor/brush to paint a border inside the playable area. It's covered in the videos from OnkelSam, as mentioned above.
Then you use the impass editor/brush to paint a border inside the playable area. It's covered in the videos from OnkelSam, as mentioned above.
28 Nov 2013, 09:17 AM
#4
![avatar of IronMedic](/uploads/avatar/8177.png?updated=1413660589)
Posts: 318
you use the "Interactivity Stage" tool(icon locks like a window with a doted squiggly line inside) next to the "Territory Mapping" tool and set the Interactivity Stage value to a number that is not "0"(have seen the official maps use 10, 40, 50, 64)and "paint" your out of bounds area and to "de-paint" use the value "0"
28 Nov 2013, 13:44 PM
#5
![avatar of vgbrevik](/uploads/avatar/8931.jpg?updated=1386875031)
Posts: 6
thank you
![:) :)](/images/Smileys/smile.gif)
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