As it says, the graphics from a dug-in PzIV followed it around after it had lifted.
Not gloating or anything, but this problem was also in COH1 (brits).
			Tanks driving around with dug-in sandbags (known bug?)
									17 Nov 2013, 23:15 PM
				
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									25 Nov 2013, 22:57 PM
				
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Posts: 915
Please fix this.  It seems problem from COH1 are still present in coh2, unfinished wire still blocking cuasing pathing problems, unfinished sandbags blocking causing vehicle pathing problems.  I lost a t70 because he decided to not run over incomplete sandbags and drove to the main road hitting a mine.  argh!
			
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