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russian armor

vs TOP TEAM (rank 4)

by TüMe 15th May 2015, 13:48 PM
  • U.S. Forces flag Clock Labs
  • Soviets flag Kilder
Ettlebruck Station (8)
Ettlebruck Station
  • Oberkommando West flag [NS] YGNOW
  • Ostheer flag [NS] T?Me
  • [00:00:04] [NS] T?Me: well new try
  • [00:00:13] Kilder: and no crash this time ^^
  • [00:22:00] [NS] T?Me: more legit with teammate :)
  • [00:25:05] [NS] T?Me: wp
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Patch: 3.0.0.17779
Duration: 00:25:06
15 May 2015, 13:48 PM
#1
avatar of TüMe

Posts: 558 | Subs: 2

Good and intense game vs top allied team. gg wp guz ! :banana:
15 May 2015, 15:23 PM
#2
avatar of Nosliw

Posts: 515

gonna watch... im gonna guess the russian spams snipers and guards and the american rushes AAHT... let's see if i'm right
15 May 2015, 15:39 PM
#3
avatar of Nosliw

Posts: 515

wp by axis... never looked grim for you. quick question tho, if you place an opel blitz truck on a +7 fuel or +11 munitions, how does it affect you income?
15 May 2015, 18:44 PM
#4
avatar of Ztormi

Posts: 249

edit nvm, misread Nosliws' question
15 May 2015, 20:29 PM
#5
avatar of TüMe

Posts: 558 | Subs: 2

jump backJump back to quoted post15 May 2015, 15:39 PMNosliw
wp by axis... never looked grim for you. quick question tho, if you place an opel blitz truck on a +7 fuel or +11 munitions, how does it affect you income?


In fact im not 100% sure how much it increases incomes, but quitee much(i wouldnt use it if it didint). but thats im sure, it increases more resources when opel placed on either fuel or ammo point, not normal capture point. i think my ammo product was nearly 60 or 70 at some point of game ?




15 May 2015, 20:46 PM
#6
avatar of Smaug

Posts: 366

opel doubles the resource income of any point.. if for example its a normal point.. the opel will get you extra +3 feul AND + 5 muni from that point.. so its like a double op on 1 point..

secondly on a feul point of +7 you will get another +7 from it but no munis

similarly on +11 muni you will get additinal +11 munitions but no feul.


*IMPORTANT*

if the point gets decapped the income stops.. Even if you recapture the point you will not get additional resources.. you must un-setup the opel and setup again to resume resource income.
16 May 2015, 07:09 AM
#7
avatar of TüMe

Posts: 558 | Subs: 2

jump backJump back to quoted post15 May 2015, 20:46 PMSmaug
opel doubles the resource income of any point.. if for example its a normal point.. the opel will get you extra +3 feul AND + 5 muni from that point.. so its like a double op on 1 point..

secondly on a feul point of +7 you will get another +7 from it but no munis

similarly on +11 muni you will get additinal +11 munitions but no feul.


*IMPORTANT*

if the point gets decapped the income stops.. Even if you recapture the point you will not get additional resources.. you must un-setup the opel and setup again to resume resource income.



Right. I prefer use on fuel/ammo points to get max income increase.
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