CoH2 has been out since June, 2013. I bring this date up because it would appear that Relic really hasn't learned from the past 2 1/2 years in terms of balancing approach. I just don't get where the disconnect is happening. UKF was released in a unbalanced state right after a public Beta. These OKW changes were tested there and in an additional public balance preview patch. Many of these issues were identified there but never acted on. Why? Until that is figured out I fear that the community will continue to go through the roller coaster of shit every time a new balance patch is released.
For those taking a vacation from CoH2 try out RB6 Siege. The Angry Bear's teamspeak is open. Look for me and we can play some games.
I forgot to mention this in the OP, but there is no clan-tag requirement, because thats obnoxious imo and only what OKW/axis nerd clans do.
Not naming names. But we're coming for you, nerd axis clans.
And we will wait till the hotfix comes and settles the OPKW meta to launch our full offensive gentlemen, so don't worry if you cant play a whole lot. I know its finals time for alot of ppl as well.
I don't remember who posted this, but in the early days of coh2's life, someone took a video of QDuffy saying that he's not going to make two different games.
The answer is that this will prove to intensive for Relic and it will not be done.
My understanding is that his position has changed since then.