WASP range was nerfed to 30 last patch, iirc faust has a range of 15. So basically it eats a lot more fausts now, bit silly imo as it was always trash compared to flamer HT that burns squads up before they even have a chance to launch a grenade. I think flamer HT has roughly double the DPS of the wasp but don't quote me on that.
(also armour was nerfed last patch too so it's pretty easy to shoot once with a faust and finish off with rifle fire.)
I'm sure they can survive with support gun, that's why it's ok for OKW flame nade getting the snip. If brits are made to make do without so should axis.
And satchel has a range of 10 and One hit kills Sdkfz 251 .
Also UC isn't really trash.It costs no fuel,costs less ammo than Flamer HT,still does decent damage to troops inside houses,can repair itself and comes earlyer than Flamer HT and taking it out with rifles after you shot one Panzerfaust at it isn't reallly a thing since it still has the flamethrower.
no its not cuz i dotn have smoek greandes if i get flame thrower adn greandes do damage to the buldign waste of 30 munitions and pros always dodge it
So you are telling me that you can't flank a MG 42 which isn't even set up without using smoke?
And doging a flamenade works just the same way (you even have more time to react since Flamenade does barley damage compared to normal nades)