I felt that 390 for the commando to spawn almost anywhere on the map with a reinforce glider seems to be a little too strong, it could be less effective against OKW with the flak HQ but against Osteer it would be overwhelming.
I believe an increase of price for the commando to maybe price like 440 like the OKW's Falshiemjager would be a reasonable changes as the glider can also serve as a forward reinforce point
Profile of GreyKnight93
General Information
Email: rqvfbaxavtug48(dkg)tznvy.pbz
Register Time: 15 Aug 2015, 14:24 PM
Steam: 76561198036845303
Residence: Malaysia
Nationality: Malaysia
Game Name: [MSAF] Galian Squad ITA
Email: rqvfbaxavtug48(dkg)tznvy.pbz
Register Time: 15 Aug 2015, 14:24 PM
Steam: 76561198036845303
Residence: Malaysia
Nationality: Malaysia
Game Name: [MSAF] Galian Squad ITA
Signature
Post History of GreyKnight93
Thread: [DBP] Commando Doctrine feedback thread22 Nov 2017, 08:22 AM
In: COH2 Balance |
Thread: Mechanised Refit ability.11 Nov 2017, 12:00 PM
Funny enough is one of the ability thats really tricky to use, especially if your vehicle die horribly on an accident making it hard to utilize the commander's ability. I'm guessing relic will have to rethink how to allow player to not get heavily punish when in use of the commander |
Thread: Ok uhhh...6 Nov 2017, 08:01 AM
My fellow English reader ... whats with the sudden invade of Korean forum spam? |
Thread: Well done relics!1 Nov 2017, 08:37 AM
Bait much? In: COH2 Balance |
Thread: RURAL FINALISTS20 Oct 2017, 16:18 PM
I mean why you even wasted your time to create those maps not why you wasted time to create the thread. ... cause people still enjoy playing this game a lot till this day? In: Map Contest 2017 |
Thread: Worst teamgame experiences1 Oct 2017, 13:16 PM
On 2v2 where i got double team while my random mate's side is silent, been hold out for 20 min while pinning and told him to move into the mid and flank. He told me to chill while massing his Sherman. Only until i got push to my base, with no army left on the field, then only he start moving his tank and killed 1 KT, and then he go "Look, we can do it". A that moment i got completely dumb folded and i just spam surrender. And i didn't leave any more comment after what he did. In: COH2 Gameplay |
Thread: Your worst losses.27 Sep 2017, 19:05 PM
Accidently killed my vet 3 Pershing with my double mine from a crucial 4v4 fight ... from an enemy mortar ... and then lost the whole match cause thats the only tank that hold the allied ground ... between tigers and panthers. In: COH2 Gameplay |
Thread: Turn Table from the Terrible Start23 Sep 2017, 17:05 PM
I think this can be a worthy cast, a terrible start as a USF against double okw on my end which slowly turns it's table around with nades and zooks. With the late game pushing in to destroy all the heavy tanks. In: Replays |
Thread: open space in maps14 Sep 2017, 05:06 AM
I've can give you a few tips on what needs to be placed and the motive behind these open space. 1. What do you want to primary focus these open space on? Infantry heavy with mortar, mg placement before tanks and arty flatten the area or bit maze like area that tanks can only move on certain lain? 2. What is the theme of the map? Is it like 4v4's City 17's West fuel area where there's a huge open patch that primary able to control from mg and mortar? Or 2v2 Crossing in the Wood's open river area with negative cover, hiding behind with mortar emplacement to control the area? Or just with fence and farming tools placing around the munition area like Hamlet map? If you can get these in with what sort of theme and what is the focus on the battle on your map, you can slowly play around with a set amount of asset tools to put it in. |
Thread: Company of Heroes 2 Not so Balanced US Forces need real Buff8 Sep 2017, 17:03 PM
I think the USF was doing ok with some bits of nerf and buff needed like the M8A1 Motar need some nerf cause i dominate players a little too much and the M36 Jackson dies a little too fast (Which i hope the next patch can implement) I have a somewhat balance W/L ratio for my USF with my Win slowly climbing up, but i would say that the USF is actually good as it is with vehicle require tweaking. In: COH2 Balance |
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Latest replays uploaded by GreyKnight93
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VSMero_4020 ✠ Succ ma spicy Memes EnderZTRK 啊尤发King K定咪Mr Destroyer Frosty [MSAF] Unbec*nt [MSAF] Galian Squad 422British did nothing wrongby: GreyKnight93 map: Port of Hamburg1-688
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VSCeronbalas Oberst Jon M-Reimu Kim jong UNrubengray [MSAF] Galian Squad 422 mr_papaya26 flamer927When someone carry you with Tank Hunter Tacticby: GreyKnight93 map: Essen Steelworks2-895
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VSCold Wind ce33 Штрафная рота ★Dr_Feelgood93★OKW™ cdtsly MayDay [MSAF] Galian Squad 422 [MSAF] UnbekanntPissing off Tank Spammers with 1 KTby: GreyKnight93 map: Steppes1-1,056
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VSWhiskey [MSAF]Angkatan Senjata Malaysia M S R | PittJordan ╬OKH╬ il capitanoRedman♛ VinDicare#Daniel American/โหดสัส -=I-Want-The-Heal=- @ THThe fight of back and forthby: GreyKnight93 map: Steppes1-856
81778734696768166353632576284561878597385187351310
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