The tiger used to be a great comeback unit, however with the newest change to add more CP it just seems too little too late especially for the fuel cost. The tank turret is is so slow that it is so easily flanked which has always been a problem. When you add in the increased waiting time and the decrease in tier 4 cost it just seems like a death of 1000 cuts for the tiger. What is the thought of the experienced players on the continued viability of the tiger as a main stay tank. I used to play for extended tier 2 and tier 1 so I could have at least one pack and one PG with panzer Shreck. Then I would grab one stug or one ostwind depending on which was stronger the enemy infantry or armor. I don't think this works anymore based upon a couple games I have played since the recent patches
yea its a shame how Relic does't take historical accuracy and put it to quality use such as the flaws of the IS 2 compared to the Tiger such as shown in the 12 minute mark of this vid "
https://www.youtube.com/watch?v=uNXiK8_mRoo". Its also a shame how Allied tanks will overperform Axis tanks when it comes to encountering AT nades or mines because this flaw has costed me soo many games where I wasn't able to counter the opponent due to the lack of effect the panzerfaust has on the side and front armor of mostly all Allied Medium and Heavy tanks whereas if an AT nade from Allies comes in contact with my armor it will always do engine damage and will leave my tank trying to claw its way to safety only to be destroyed. I also have issues when I play as Allies but I think that I have these issues mainly because Relic has a flawed combat system "RNG" and mechanics in general which show that they "Relic" have no pride in making a quality product for their consumer.