Vet riflemen: give them a fuel cost, maybe 10. Vet ability for wher costs fuel so it makes sense to carry over that theme.
6 man weapon teams: don't change, they are fine. It would take away from the flavor of the soviet army.
Long ranger dps: perhaps some slight changes to mg dps, but I think diverting too much from the current system will revert gameplay to the nonsense that was pre- infantry patch combat mechanics. Use of cover needs to be rewarded, and short range units need to utilize cover in their approaches. Blobbing has already become a problem and should not be exacerbated by making blobs more effective at charging into fortified positions.
-
#Steam AliasWL%Streak
- 1.279110.717+17
- 2.270144.652+2
- 3.558230.708+2
- 4.422.955+12
- 5.29647.863+2
- 6.8120.802-1
- 7.19078.709+4
- 8.20387.700-1
- 9.399200.666+8
- 10.212115.648+17