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Thread: M7 Light AT Mine26 Aug 2014, 11:38 AM
Cruzz, can you dig up files for the soviet light at mines from the tank hunter tactics commander? In: COH2 Gameplay |
Thread: The American M2HB HMG26 Aug 2014, 09:46 AM
It's actually the least durable MG in the game due to the fact that all axis units have proportionally higher DPS, to balance againts the higher 6 man squad sizes of soviets. It's around the durability of a 2.66 man axis team weapon In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts26 Aug 2014, 09:11 AM
Keep in mind that with the lmg nerfs conscripts and penals might be fine afterall, they won't need any buffs. In: COH2 Balance |
Thread: Diversifing the DPS roles of Penals and Cons26 Aug 2014, 07:37 AM
Making penals cheaper and keeping their stats will make then very alike to conscripts. Precisely the thing no one wants. But penals should not be suicide units, penal battalions were not suicide battalions IRL, they were simple soldiers that were given the hardests tasks. (Relic as usual went with the stupid stereotypical cliches, instead of historical research). The maximum duration for staying in a penal battalion was 3 months, and if you survived, you were given all your ranks back, and possibly even new awards. Penal troops were armed with normal weapons, mosins, ppsh, DP-28s and stuff alike. Altho i believe they had a higher allocation of flamethrowers (Not sure about this one). (And as usual relic went with the usual stereotypical cliche that conscripts had no weapons) In my eyes, conscripts should be long range, and penals should be mid-short range. tl;dr - Relic likes to stereotype and cliche things In: COH2 Gameplay |
Thread: My thoughts & ideas on Conscripts25 Aug 2014, 19:32 PM
In my eyes, conscripts need some kind of scaling. Their description says "they are the backbone and bulk of the soviet army" EXCEPT THEY ARENT. Maxims or snipers in this game are the "bulk of the soviet army". Giving conscripts a non doctrinal weapon upgrade, or something , would make them decent. Because right now, they aren't the backbone nor the bulk of the soviet army. In: COH2 Balance |
Thread: Countering pure Con spam25 Aug 2014, 18:21 PM
As OKW, get some elite infantry obersoldaten, panzerfusiliers or falshirmjagers and obliterate the conscripts. As wehrmacht, a well microed (I repeat, well microed, the usual a-move does not work here because you will get at naded to death) 222 scout car completely drains conscript spam. In: OKW Strategies |
Thread: The American M2HB HMG25 Aug 2014, 18:16 PM
In my eyes, the performance againts infantry is fine, what is not fine, is it's performance againts light vehicles. This thing should cut throught halftracks, pumas and even dent PIIs, at the moment, it will take forever to kill a puma with one of these. While MG42 or MG 34 with incendiarty AP rounds cut throught even the sloped armor fo a t-70 In: COH2 Balance |
Thread: OKW Puma24 Aug 2014, 17:43 PM
In my eyes, in terms of options OKW really does shine. You get to choose to go either T1 or T2 (just like soviets) and you can get both of them (unlike soviets). Or you can not tech up to T3 or T2 at all and just rely on jagpanzers (altho not usually the best idea) You can go mg34s, falshirmajagers, obersoldaten, panzerfusiliers. You can go pumas, panthers, king tigers ( usually not the best idea) or whatever. You basically get to rush whatever light vehicle you want. A flak halftrack, stuka or a puma. No circumstances are going to deny you to get these vehicles. In: COH2 Balance |
Thread: My thoughts & ideas on Conscripts24 Aug 2014, 17:29 PM
conscripts should become an 8 man squad at vet 2 or maybe give them a DP upgrade at vet 2.The thing is , conscripts don't really even fullfill the role of meatshields in the late game. Sure they get a received accuracy at vet 3, but late game axis units have so much DPS, that conscripts melt anyways. In: COH2 Balance |
Thread: State of Balance - August - ID23 Aug 2014, 19:03 PM
I dunno, people say tigers are a must for ostheer, but i prefer first getting an ostheer command tank at 8CPs (For some reason whenever i play vs USF CPs go up really fast), and since most USF players will either get a M15 or a Stuart or a Greyhound means that the PIV command tank will have free reign over USF for a while. After that i follow with PIVs. Grens might be inferior to rifles at 1v1, but once they get LMG, they become very cost effective. MG42 vs USF is very good too. In: COH2 Balance |
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or maybe give them a DP upgrade at vet 2.
Cheese