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Thread: Armor Company is Highly Overrated3 May 2016, 08:19 AM
Im pretty sure that Relic did not design them to jump out from vehile, replace them with RE and use them as normal infantry. That's just hard trying to use useless ability in some useful way. In: COH2 Balance |
Thread: Bofors3 May 2016, 08:15 AM
Ostheer has amazing doctrine agasint empacement in teamgames. The one with MHT, LeFH and Sector Arty. It punishes emplacement play really hard. Just use it instead of whining all the time. No one is saying you should be able to kill bofors in 2 barrages, in few seconds. In: COH2 Balance |
Thread: Should 17 pounder have less popcap?3 May 2016, 07:56 AM
I fail to see how 17 pounder can be more expensive and how the hell it takes 20 pop cap. Sure, it has brace, cannot be decrwed and can be supported by other emplacement BUT Pak43 does not cost any fuel, has 10 pop cap, shoots through everything, cannot be killed by AT gun, flames just decrew it instead of destroing it, so I fail to see why 17 pounder is much more expensive. Oh and it does not have arc of fire which pisses me hard. In: COH2 Balance |
Thread: (may preview) okw medic truck and anti-tank3 May 2016, 07:31 AM
But if 57mm was a HQ unit, Lieutenat would receive new life. On the other hand, raketen is HQ unit. In: COH2 Balance |
Thread: (may preview) jackson sight buff and veterancy bonus1 May 2016, 14:58 PM
If CPV with insane "mark target" is not TD then what it is? And JPIV has predator's camo so... In: COH2 Balance |
Thread: Soviet industry - where is my munition?!1 May 2016, 09:53 AM
I would hardly get Oswtind to shoot down planes. I mean, enemy already cripples himself with ammo - less mines, less demos and he can't get extra ammo thanks to good micro. I would be more worried about drop for MP becasue he can still aford mines, demos and if we played well, he has that MP to spare ![]() And again, I see no reason at all why OST planes cannot be shot down. In: COH2 Balance |
Thread: Soviet industry - where is my munition?!1 May 2016, 09:44 AM
Yes you both pointed out some good points. Point is, previous SU system was out of control. You gained 3CPs and it insta turned your MP and F income. Becasue of this, you could not afford any MP loses, doctrine forced you to use it. OST drops are completly in your control. You decide if you need extra F or you want to keep MP in bank. Well, it was OP in the first 10mins, when you could spam T70 but after 10min it was slowlt killing your map presence. If it worked like old Mech turck conversion, so you can turn it off/on, then it would be OP. As for now, Im fine with Ostwind or 251/17 taking down planes but investin 100ammo just to see how the plane is falling down to flaks in base or schwerer is just bad design when o the other side OST planes cannot be shot down. In: COH2 Balance |
Thread: (may preview) jackson sight buff and veterancy bonus1 May 2016, 09:27 AM
Command Panther - 55sight. Vet 2 JPIV - 60 sight. Just saying... In: COH2 Balance |
Thread: Soviet industry - where is my munition?!1 May 2016, 09:17 AM
Completly opposite. I would choose MP trade for ammo trade any day. You may ask why, well, it's simple. If I played well, and I don't bleed too much I always have some extra man power. Sure, if I played badly I won't be able to use it but I won't have much ammo as well. Point is, you can save extra man power thanks to good micro, good decision etc while you can't save extra ammo. So in the end you can get extra XXX MP which you can spare but no matter what, you won't get extra ammo. In: COH2 Balance |
Thread: (may preview) okw medic truck and anti-tank1 May 2016, 09:09 AM
Well, it's not like Lieutenant lacks of AT since the WFA yet we all live with this. Opoosite to USF, OKW can field AT gun when when going to AI tier. In: COH2 Balance |
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