How about making 25 pounders avaible to build by RE when tier is unlocked (max 2) for 300MP. As for damage of such arty, cut half of LeFH.
No more ammo to use, no more sight needed. Just normal, non-doc, medicore arty.
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Post History of Australian Magic
Thread: 25 pounder of the British army21 Sep 2015, 13:00 PM
In: COH2 Balance |
Thread: Ostheer help21 Sep 2015, 09:58 AM
I will take a look in next few hrs. Be paitience ![]() In: Replay Reviews |
Thread: Can we please give brits some viable artillery?21 Sep 2015, 09:55 AM
Sexton - pudding. Base howies - pudding. Mortart pit (2 heavy mortars covered by sandbags in digged down hole losses to 1 Leig standing on open field without any cover ) - pudding.
Show us the replay. In: COH2 Balance |
Thread: serious BUG!!20 Sep 2015, 23:50 PM
![]() In: COH2 Bugs |
Thread: Commandos20 Sep 2015, 19:26 PM
I fear them most when they are in camo and then, they throw this little gammon bomb on a range like rifle nade, which means insta wipe full squad. In: COH2 Balance |
Thread: Dual Laig20 Sep 2015, 18:40 PM
Leig outranges pack howie. To be honest (speaking from 2v2 point of view) it's nearly impossible to counter 2 leigs next to med truck, covered by Schwerer. You need good combination of abilities between you and your teammate + your opponent cannot move when see red flares of IL2 or incediary. Good counter is for example Katyusha but until you get one, the bleed from leigs will kill you and still, there are low chances to wipe them, none to destroy. To be honest, best way I have found till now is to stay mobile, put important builidings behind shot blockers and wait until Priests (Lt+Cpt+Priest - in late game you can get Mjr). Really, Priests can do the job. They can completly destroy leigs. What's more, 2-3 of them can even counter heavy tanks if you manage to get enginge damage on them or if you forsee where he's going to move them. |
Thread: Do you want a contentious nerf war?20 Sep 2015, 13:14 PM
Balance testers? Who? ![]() In: COH2 Balance |
Thread: Counter to CAS?20 Sep 2015, 12:49 PM
I don't think it's a good idea to make AA units agasint CAS. Sure, you will bring down planes but mostly AFTER strafe. Once I had a game where my AA HT brought down around 20 planes, 18 of them after strafe but in fact it only helps your opponent, why? Because plaes are flying to you, so if you shoot them down, they will crush on your side of the map. In that game I mentioned, I lost more units to plane crahses than to enemy so... ![]() PPsh is not bad upgrade in early-mid game but in late game when closing in means losing 2-3 models you must relay rather on standing around the corner rather than running in front of LMGs blob. |
Thread: Tiger Ace Fuel Cost20 Sep 2015, 12:44 PM
800 MP / 230 F (maybe even 260) but no more penalties. No more army of Pz4 and Stugs + almost free Tiger. In: COH2 Balance |
Thread: 17th Sept Patch impressions - post here20 Sep 2015, 12:40 PM
My feeling is before patch, 1 leig could force it to constant brace which means it's already countered since it cannot attack. Right now one leig force it to brace and then kill it during cooldown - I don't anything balanced about it at all. Constant brace was really good option. You use your leig to brace it (no kills for leig) but on the other hand emplacement must have been braced so no kills for them. It was perfect. In: Lobby |
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) - pudding.
