
Until late late.. game off maps, there was no way to counter them (than arty of USF and Brits
) and around 10-12CPs when we got some abilities, bleed was just too big and the game was over.Those guns are insane.
Thread: Those stupid leiG spam24 Sep 2015, 16:49 PM
Just faced 3-5 leigs on road to kharkov, supported by 2 med trucks and covered by 2 schwerers ![]() Until late late.. game off maps, there was no way to counter them (than arty of USF and Brits ) and around 10-12CPs when we got some abilities, bleed was just too big and the game was over.Those guns are insane. In: COH2 Balance |
Thread: Fix commandos already relic !!24 Sep 2015, 16:19 PM
The only OP thing about is the light gammon bomb. Range like rifle nade, fuss time which gives you no time to react = wiped squad. In: COH2 Balance |
Thread: Company of Heroes 2: The Board Game24 Sep 2015, 15:07 PM
In: Lobby |
Thread: Company of Heroes 2: The Board Game24 Sep 2015, 14:05 PM
Shut up, translate to english and take my money!!!! In: Lobby |
Thread: IL-2 buff with sept 23 hotfix24 Sep 2015, 10:50 AM
Ouch... I could already smell fresh air of IL2s flying everywhere... In: COH2 Balance |
Thread: [USF] [All Modes] [Pack Howie cost]23 Sep 2015, 16:59 PM
![]() In: COH2 Balance |
Thread: [USF] [All Modes] [Pack Howie cost]23 Sep 2015, 16:43 PM
I'm with DoomTornado regarding how efficient and effective the Pack artillery is. I played an OKW game last night where a USF player got out 2 Packs, and they completely shut down my infantry, counter shotted my ISG and proceeded to win the game. I might be little pain in the ass but your PC shows that you haven't played any OKW game recently. Nor random, nor AT. Just sayin ![]() Leig has instant suppression as well, can wipe squads also very easily, it's cheaper, comes earlier, easier to make 2 of them, higher range andcovered by schwerer + med. In: COH2 Balance |
Thread: Air Supremacy is just completely OP 23 Sep 2015, 14:03 PM
I find it as a fair trade of for securing your cut off/fuel points by Schwerer. I mean, what is disadvantage of making frontline Schwerer which keeps at bay almost everything with no micro, no attention, while you push your enemy's fuel? It provides damn unfair advantage through mid-early-late game so I see nothing wrong with erase button for, holy crap, 325 ammo. In: COH2 Balance |
Thread: Air Supremacy is just completely OP 23 Sep 2015, 13:05 PM
This is what I do, always provide a proof. Going to edit this post in 5mins with proof. I think it's enough. If you use ability ON the truck, it's going to die, but rest trucks near will be totally safe (damaged but no destroyed). If you use it in the middle of the trucks, you will damage trucks a bit more, but there is a chance that all of them might survive (a bit low chance) so in the end it's better to use it in the middle of the trucks, but still, who's goona place trucks like this around 1 point next to each other? ![]() Place it more reasonable and it won't even tickle rest 2 trucks. ![]() ![]() ![]() ![]() AS was used both times in the middle of trucks. Once I used it on the Schwerer, it almost did not nothing to the rest so I even did not upload it. In: COH2 Balance |
Thread: Air Supremacy is just completely OP 23 Sep 2015, 12:50 PM
Yes, Im going to argue that cause I ve launched several test with 2 trucks next to each other within lenght of heavy tank and not a single time during 8 tests, 2 trucks went down. It's 1 down, 2 with over 50% HP or 2 alive with 20-30% health. And they are standing withtin lenght of a KT next to each other. No other ability costs over 300ammo. In: COH2 Balance |
|
|
|
8 |
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger