I propose discount for T2 once T1 is built (and other way around as well) without adding anything.
Once T1/T2 is up, T2/T1 is cheaper for let's say 40-50%, so if you need AT you just tech up.
PTRS for Penals out of every possible solutions is the worst one, sorry.
___
Tho I'm still for M-42
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Thread: Relic Winter Balance Preview v1.3 Update17 Dec 2016, 18:30 PM
In: COH2 Gameplay |
Thread: Comunnity poll for T1/penals design17 Dec 2016, 18:28 PM
Penals with fixed veterancy and no flamethrowerer. Quasi-elite AI squad. In: COH2 Gameplay |
Thread: Comunnity poll for T1/penals design17 Dec 2016, 16:57 PM
No, becasue if T2 would be cheaper (once T1 built) you just tech for ZiS so no need for AT in T1. Simple solution without messing up. In: COH2 Gameplay |
Thread: Comunnity poll for T1/penals design17 Dec 2016, 16:38 PM
How about making T2 lik 40% cheaper if you went T1 and making T1 40% cheaper if you went T2 already? In: COH2 Gameplay |
Thread: [WBP] Frequently Questioned Comments about Soviet T117 Dec 2016, 14:52 PM
So in short: You don't want add M-42 becasue it's useless (still less useless than AT Penals) and for months I've been proving in replays that's it's not useless (just some vet ability which improves penetration/damage). And you don't want M-42 becasue of tournament. For me it sounds very weak. M-42 offers reasonable solution for light AT, which is in line with combined arms, stays useful even in later stages without weird options to get 3rd PTRS after T4, it is against mass Penals blob. ANd last thing, iirc, it is most voted community option here. In: COH2 Gameplay |
Thread: [WBP] Frequently Questioned Comments about Soviet T117 Dec 2016, 14:16 PM
Wall of text in which you didn't touch most important option, M-42. In: COH2 Gameplay |
Thread: Relic Winter Balance Preview v1.3 Update17 Dec 2016, 13:50 PM
I already had to gave up 1v1 games thanks to new, amazing community 1v1 maze-maps. After this patch, I'm afraid I will have to give up whole CoH2 which the only game I'm playing ![]() Don't get me wrong, good job with bug fixes but as for the balance, there are many weird decision made by few people "in the name of community". In: COH2 Gameplay |
Thread: Relic Winter Balance Preview v1.3 Update17 Dec 2016, 09:15 AM
Point is, it's irrelevant if Penals lob is viable. The game encourages you for this which is bad design. Anything AT specialized is better than Penals PTRS. Leave PTRS alone (lol at 3rd PTRS after T4), bring Donnie's AT squad or M-42 and we will see what will happen. You are too much obsessed about PTRS for Penals imo, like you don't wanna try anything else, becasue "PTRS Penals". Dead end. In: COH2 Gameplay |
Thread: Relic Winter Balance Preview v1.3 Update17 Dec 2016, 09:08 AM
But they are still blobs which is agasint the game. Combined arms > one type of unit with different upgrades. In: COH2 Gameplay |
Thread: Why the flamer HT is not addressed in WBP?17 Dec 2016, 09:06 AM
Penals has nothing to FHT. Completly different situation. In: COH2 Balance |
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