This doctrine in fact has nothing to overshine other commanders.
It has pros anc cons, like all of them.
Good medium/heavy tank and rangers but on the other hand infantry has LMGs, Off map and on map arty, Rifle has E8 and flamers, armor is always good with demos and M10 spam, Airborne give you Paras with thompsons as well + P47.
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Thread: Anyone worried new USF commander will make others obsolete?23 Oct 2015, 10:00 AM
In: Lobby |
Thread: T-34/76 - just little fix22 Oct 2015, 15:00 PM
I just wonder why T34/76 cannot be just a bit more expensive (300/90; 260/100; or something like thar) and be back in T3? We would have pure AT (SU76), pure AI (T70), AA/AI (Quad) and medicore all-rounder T34/76 while T4 would be for better pure AT (SU85), better AI (Katy) and better all-rounder T34-85 In: COH2 Balance |
Thread: Pershing 21 Oct 2015, 21:01 PM
Im just saying what I heard on Discovery someday, when there was a program about Pershing and Super Pershing ![]() I'm sure, they said that at the end of the war, Tiger's turret was manual and without gyroscope, while Pershing had both. As for fighting with Tigers, once Pershing hid in te builidng and was waiting for incoming Tiger. Tiger could not rotate turret fast enough so it was knocked out. As for the second time, Tiger was reversing behind budiling, Pershing took a shot but missed - hit the building, so the rubble fell at Tiger's turret. Crew could not turn it manually so Pershing easily kill it again. As for the Panther. There was situation, when Pershing was shooting far far forward at some AT gun position or howie, idk, then Panther appeared behind. It missed or maybe shell bounced, I don't know, but Pershing was able to turn turrent by 180 degree and penetrate Panter frontally. @UP I hardly belive in well-trained crew at the end of the war, especially when you consider how the crew of King Tiger have lost to Super Pershing ![]() In: Lobby |
Thread: Pershing 21 Oct 2015, 20:44 PM
Why is Pershing turret rotation like twice as fast as vet3 Tiger? It gonna be really simple to destroy all tanks in game with this insane turret rotation and accuracy. Correct me if I'm wrong, but when the Pershings hit the battlefield, they had electrical support for a turret, while Tiger remained manual. There was even engagement between Tiger and Pershing (don't remember which city) where Pershing won because its turret was able to rotate much faster than Tiger's so te first shot belonged to Pershing. In: Lobby |
Thread: Pershing 21 Oct 2015, 19:44 PM
I asked about range and Brad said 50 In: Lobby |
Thread: Pershing 21 Oct 2015, 17:50 PM
So 800 HP 220/240/260 Penetration 50 range (no more range bonuses with vet, just 50) Really fast turret traverse. Nade from crew (vet 2) vet 1 - acceleration vet 2 - speed (?) 600 MP 230 F Armor 300 or 320? I don't rememeber. No idea about scatter and AoE, I did not get answer. Does not seem OP. Quite balanced. In: Lobby |
Thread: LeIG AND Packhowitzer are useless without auto facing21 Oct 2015, 09:51 AM
Remove completly autofire - big buffs for barrage? In: COH2 Gameplay |
Thread: Battlefront: New Heroes Revealed!20 Oct 2015, 20:09 PM
Still waiting for them to introduce weapons recoil and classes ![]() How Boba Fett is mysterious, if he is just a clone ![]() In: Other Games |
Thread: PG being incapable of anti-inf with the double shrek upgrade18 Oct 2015, 12:09 PM
It's ok Johnny, he can't actually be telling the truth. He probably used hold fire to make them lose, what a biased guy he is. I hope, this is troll post, but in case if Johnny is going to catch your thought I can already warn him that if he looks closely, he will see that Commandos are aiming ![]() In: COH2 Balance |
Thread: PG being incapable of anti-inf with the double shrek upgrade18 Oct 2015, 11:42 AM
![]() ![]() Let me put it this way. In your world, I probably stopped commandos 20 times, in real word I did not even once but Im not going to convince you at all. No need to spend time. Once I showed pics with vet 4 SP killing vet 3 LMG Paras on mid range. One guy was laughing, because "there was ISG shooting at paras". So I showed him full screen with icon list. He never quoted me again. But I just want to see you without any reasonable argument, that I will show you pic with timer on. So, tell me, how many times I could stoped them during 11sec? ![]() ![]() Oh, wait, I probably learned how to use photoshop, just to tweak numbers on timer ![]() And if I stopped them, why all bodies are around the sandbags and not on the way through open field? ![]() ![]() ![]() In: COH2 Balance |
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