Its not useless if you are in the middle of a fight on the road with red cover
So you drop down as an invitation for clear nade

Thread: Conscripts Get Down ability. Does it even work?25 Dec 2015, 16:53 PM
So you drop down as an invitation for clear nade ![]() In: COH2 Gameplay |
Thread: Conscripts Get Down ability. Does it even work?25 Dec 2015, 14:07 PM
You can't use it when suppress and you will be suppressed the moment you spot hmg so it's useless for this. For range battle it's easier to find green/yellow cover or to make sandbags instead of making yourself immobile. Pure uselessness. I'd say that description is invalid. It says that it boost defense so you might expect better defence, than yellow cover defense. In: COH2 Gameplay |
Thread: Conscripts Get Down ability. Does it even work?25 Dec 2015, 12:40 PM
1)When using HTD, conscripts get yellow cover So its kinda useless since they can make sandbags everywhere and get green cover ![]() But this just one example. I made few tests at mid/long vs Volks and I did not notice big difference. In: COH2 Gameplay |
Thread: Conscripts Get Down ability. Does it even work?25 Dec 2015, 12:27 PM
Does it? What bonuses excatly it provides? PPSH Cons without and with ability vs SP. ![]() ![]() ![]() ![]() As for the different tests it's really RNG. Someties they win agasint Volks on mid/long, sometimes they lose but overall, battle is kinda equal. Well, I except a bit more from ability which does not allow me to move at all for few secs. In: COH2 Gameplay |
Thread: Conscripts VS Volks?25 Dec 2015, 11:52 AM
I dont except Cons to win agasint more expensive Volks, but I use this passive ability to drop down, behind green cover and I still lose against Volks behind green cover, well I'm little worried. Damn, even you put Cons and Volks on mid/long range with neutral cover (no cover) and you use this ability to boost defence, they still lose ![]() In: COH2 Balance |
Thread: Conscripts VS Volks?25 Dec 2015, 10:58 AM
And then PzWerfer wipes your all maxims in one volley ![]() In: COH2 Balance |
Thread: UKF AA emplacement and retreating squads25 Dec 2015, 10:41 AM
Damn, Aero, this is top comment Ive seen in months ![]() In: COH2 Gameplay |
Thread: UKF AA emplacement and retreating squads25 Dec 2015, 10:14 AM
Holy garden. We came across the whole galaxy from statemets from better players that Bofors is fine to time and space theory ![]() Well, I can asure you, you won't become CoH2 Einstain or Hawking with some new inventions ![]() It's simple. If Bofors wipe you on reatreat, it's your fault that you choose such retreat path. In: COH2 Gameplay |
Thread: UKF AA emplacement and retreating squads25 Dec 2015, 09:42 AM
Here is a riddle. If 1 person says you are drunk, well, that's the opinion of 1 person. Might be wrong. If 10 persons say you are drunk, well, that's the point when you must stop and think about it. ![]() In: COH2 Gameplay |
Thread: Conscripts VS Volks?25 Dec 2015, 08:44 AM
The only things I'd change is to lower CP for PTRS to 2, PPSH to 1 and give them 4 PPSH, not 3. In: COH2 Balance |
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger