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Game Name: Spoof
Game Name: Spoof
Post History of Spoof
Thread: Random OKW in team games – blood, guts and glory4 Dec 2020, 21:04 PM
I really like it. It teaches you to be careful with your units and resources. It also teaches the importance of map control (ok, not really since 4v4 map control is extremely simplistic). In: COH2 Gameplay |
Thread: T-34 rework2 Dec 2020, 02:14 AM
My point with Kubinka has less to do with the fact that the armor was penetrated and more with the degree at which plate was penetrated. The 122mm ripped clean through the frontal plate and went straight through the rear of the tank while destroying basically everything in it's path. Even though the D-25T can still penetrate an 80mm plate without accounting for overmatch, my point was that overmatch was still clearly in play to the degree of the (over)penetration of the plate. I referenced the explosive content of the 122mm shell because I was talking more about the aftermath of the explosion/penetration rather than the penetration ability of the 122mm itself. The 122mm's ability to frontally penetrate the Panther can be attributed to the penetration power of the gun itself, but the D-25T's overperformance against the Panther can be attributed to various other factors including shell overmatch and the explosive power of the shell. While a 100mm D-10T can penetrate the Panther frontally just the same, it won't overperform as much as the D-25T does.
The stub dick P4 sucks at everything, even against infantry. Regular Panzer IV is better at everything. In: COH2 Balance |
Thread: T-34 rework2 Dec 2020, 01:01 AM
I would like to see infantry P4 present in more doctrines as a non-command P4 variant, perhaps as a replacement for the mediocre StuG E. Although the gun would need to be adjusted because it seems to be worse against infantry than the normal P4 gun. In: COH2 Balance |
Thread: When are Panzerfusiliers getting nerfed?1 Dec 2020, 22:00 PM
Yes, perhaps then it would help fresh Volks squads a bit in the late game as a squad that is just used for snares and recrewing weapons. The biggest issue will probably be the impact on early-mid vehicles like T70, Stuart, AEC, etc. In: COH2 Balance |
Thread: When are Panzerfusiliers getting nerfed?1 Dec 2020, 21:29 PM
Honestly I would prefer longer range on the Faust as a buff rather than earlier Faust. Earlier Faust affects all 3 factions (although WC51 is doctrinal). My main gripe with Faust is that the really short range is just extremely frustrating when trying to snare anything that isn't slow. In: COH2 Balance |
Thread: When are Panzerfusiliers getting nerfed?1 Dec 2020, 16:32 PM
Pfussies are strong. No doubt about it. Overall strong units. But not OP Agreed. They are versatile and provide some much needed doctrinal anti-infantry and anti-tank options for the OKW. In: COH2 Balance |
Thread: T-34 rework1 Dec 2020, 16:22 PM
I think you're right on most parts, even after overmatch is accounted for the T34 seems to have higher armor resistance than the Panzer IV, although some people at Axis History Forum (https://forum.axishistory.com/viewtopic.php?t=110070) calculated different effective armors for the T34 against the KwK40 instead of 92.4 mm. It seems from my research that shell normalization effects vary more in relation to the shape/composition of the shell rather than the raw caliber/thickness ratio. For example, the normalization effect of a sloped armor plate on an 88mm HEAT shell is much smaller than that on an 88mm AP shell. Also, while the KwK40/PaK40 are not large enough to cause dishing, according to the report you linked the method of penetration resulting from the overmatch would be ductile hole enlargement. While the T/D ratio of the T34/KwK40 is not small enough to result in dishing (0.6), it is nonetheless smaller than the T/D ratio of the Panther/122mm D-25T (0.65), and I think you'd be familiar with the Kubinka (?) report where the 122mm gun completely overmatched the Panther's front glacis and went straight through the tank (of course there's other factors in play like the differences between the guns under expected circumstances, the much higher explosive content of the 122mm, and the differences in kinetic energy between the shells of both guns, but overmatch still clearly seems to be at play here).
I'll ignore the parts about the T34/85, that's a whole other discussion. In order to evaluate the efficiency of the T34 I would probably compare it to its closest counterpart, the Ostwind. The Ostwind is more expensive, but it can shoot down planes (although it is terrible at that). The Ostwind also packs more raw anti-infantry power, but lags behind a T34 in terms of anti-tank power. I'm not sure but I think the T34 is faster and more survivable. Both tanks are very effective at dealing with light targets (infantry/light vehicles). The T34's inability to deal with heavier vehicles is not a problem with the unit. The unit is great at what it's designed for. It's not designed as a generalist tank. If you want to compare it with generalist tanks like the Cromwell, Sherman, and Panzer IV, then you'd need to buff the unit's AT power, but you'd be giving the tank and the faction a whole new role. In: COH2 Balance |
Thread: When are Panzerfusiliers getting nerfed?1 Dec 2020, 15:55 PM
I was referring to stock Panzerfusiliers without the G43 upgrade. In: COH2 Balance |
Thread: [Winter Balance Update] General Discussion1 Dec 2020, 05:20 AM
snip I am not sure what JP4's penetration is, but I am certain it is lower than the Panther's. ISU-152 HE lowered to 60 range means that only the JP4 and PaK 43 can not be outranged by the ISU-152. A simple solution, then, would to be raising the frontal armor of the ISU-152 so it bounces more JP4 shots while leaving Panther shots relatively unaffected. Furthermore, allowing the ISU-152 to quickly toggle AP and HE should be more than enough to compensate for the range reduction. In: COH2 Balance |
Thread: T-34 rework1 Dec 2020, 05:02 AM
The problem with the Panzer IV comparison is that Ost teching is currently too fast. It's less of a T34 problem and more of an Ost problem. I would recommend you add in the 10 fuel count for Infanterie Kompanie even though it doesn't really make a difference. Yes, the Soviets don't have a non-doc generalist. I won't dive much into the idea of making T34/85 non-doc. I will say that I suppose it could be done if and only if the T34/85's health would be lowered to 640 allowing 4 shot kills. This'll make it a weaker Comet and (slightly) better Panzer IV. The other alternative is to let T34 come faster, but that's an extremely messy change that will be just as hard, if not harder than making T34/85 non-doc. As for the historical facts, you're confused. The caliber of the PaK 40 and KwK 40 are more than enough to overmatch the 45/47 mm glacis plates. Shell normalization which normally occurs on sloped armor doesn't occur at all when the armor is overmatched. The caliber of the PaK 40 and KwK 40 is 75 mm, more than 1.5x as "thick" as the glacis plate of the T34. The kinetic energy of the shell is simply too much for the plate to absorb and the plate collapses on impact. There's nothing left to bounce off of, in other words. While the quality of steel could prevent overmatch happening in some cases (only if the shell diameter is barely large enough to cripple the plate), the caliber of the 7.5 cm guns are simply too big for the T34's armor no matter the steel quality. I would give a historical source but the domain that the source was hosted on closed, but I recommend you do a little of your own research if you're interested in the topic; overmatching is generally modeled pretty well in War Thunder. As for the calculator you referenced, I'm not entirely sure what formula the calculator is using. It doesn't show how anything is calculated so I'd be skeptical about it. I'm also highly certain that it doesn't factor overmatching into account at all; I think it only accommodates the quality of the armor, which is (usually) irrelevant when talking about overmatch. To clarify, it describes the results as "Armor Resistance", which is totally non-existent when armor is overmatched, as overmatching results in total structural failure. In: COH2 Balance |
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