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Thread: New ATI Radeon RX 580 card, getting blackscreen in-game6 Aug 2018, 05:01 AM
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Thread: Fps drop when I play this game5 Aug 2018, 20:06 PM
I fear that OP owns a laptop computer so he can't be helped in such a simple manner. In: COH2 Bugs |
Thread: Fps drop when I play this game5 Aug 2018, 17:05 PM
Did you try to run any other games? To solve your first problem I would recommend to check the hard drive, as running into problems that are solved with steam cache check right after installation may mean it is faulty. As for in game performance I would advice to check if your monitor is really running on the gtx 1050. Your computer has a second gpu inside your processor and if it runs using that one, every game will run very badly. You can also check cpu and gpu temperatures. If either of theese goes too hot, it will run slowly as well. In: COH2 Bugs |
Thread: Coh2 even playable with Lenovo E480?4 Aug 2018, 21:06 PM
Be sure to turn antialiasing completely off. Others on low to med and you should be able to do that. Just don't go over med because 8gb of RAM is little for this game. Of course that is a set up for 1v1 games. In team games your hardware will struggle. Btw. Make sure you have the Radeon card on and that you are not running on battery. Otherwise this laptop will have much worse performance. What is more, this laptop has a tendency to overheat, so some external cooling can help as well. |
Thread: What is the purpose of Obersoldaten?4 Aug 2018, 17:18 PM
Then why is litearally nobody using that ability it is one of the worst in the game. Every tank that self repairs divides your munition income by 2 and additionally you can neither move the unit nor stop the ability. What is more, the repair doesn't happen when the tank is shot at, even by small arms fire, but it will still take the munitions, you still cant disable it and your tank won't shoot until it is fully repaired. Horrible. It is pretty much a cool, non meta way to lose a tank. In: COH2 Gameplay |
Thread: What is the purpose of Obersoldaten?4 Aug 2018, 16:31 PM
I think aaa was worse than vetlolcake, although they were closely delusional. Btw. Read vetlolcakes first post on this forum, looks like in the end ballancing patches did everything he was asking for and people thought his post was so insane back then ![]() In: COH2 Gameplay |
Thread: What is the purpose of Obersoldaten?4 Aug 2018, 09:56 AM
I think he doesn't get the difference in design between factions. His mindset is like that: if soviet "elite" infantry is doctrinal, then all german "elite" infantry should be doctrinal as well. Of course, it doesn't work that way as different factions depend on doctrines in different ways. In: COH2 Gameplay |
Thread: 1vs1 Removing map from automatch2 Aug 2018, 16:56 PM
There are still some winter maps in the pool, although very few. Neither of them features blizzards or deep snow. It all comes down to skins and frozen lakes. I don't think anybody even briefly though about blizzards or deep snow when saying we need more winter maps. |
Thread: 1vs1 Removing map from automatch1 Aug 2018, 18:39 PM
Can we please not remove maps that make the pool more varied and interesting like minsk and arnhem? I agree that arnhem has its problems but it is also a unique design. Minsk has a missing texture in the middle but apart from that it is a solid map that supports some stratiegies that are not seen on other maps. In case of kholodny, I guess the problem is the smallest as there is a summer version in the pool although I would still like to keep it in for two reasons. First because there are very little winter maps left in the pool and the game is about eastern front, second becouse kholodny is the first map shown to the public and in general the agnoville of coh2, the game has been made to work well on this map and has been tested on this map since original beta. So I think it is very good to see it more often in automatch, even better that there are small changes between summer and winter versions. |
Thread: The Utterly Atrocious Vehicle Pathing30 Jul 2018, 21:31 PM
I can understand your problems if you really do use UI in coh2. In all rts games in history, hotkeys were used for that though. In coh2, the UI is pretty much only needed as a clue on where to look for a hotkey in your grid. Other than that it is completely useless as the micro needed for the game makes trying to use two clicks for one command a terrible solution. What I do myself is to make usage of reverse command even faster and smoother is to bound one of the additional buttons on my mouse to an autohotkey command that issues hotkey for reverse down-up and immidiately left mouse button down-up. That way I can reverse with just one click on my mouse and the order is given in the place where my cursor is. In: COH2 Gameplay |
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Poland
it is one of the worst in the game. Every tank that self repairs divides your munition income by 2 and additionally you can neither move the unit nor stop the ability. What is more, the repair doesn't happen when the tank is shot at, even by small arms fire, but it will still take the munitions, you still cant disable it and your tank won't shoot until it is fully repaired. Horrible. It is pretty much a cool, non meta way to lose a tank.
ferwiner