Profile of Gbpirate
General Information
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: 1 Jun 2024, 02:24 AM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: 1 Jun 2024, 02:24 AM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Post History of Gbpirate
Thread: New Members Guide 11 Feb 2016, 05:28 AM
When is Cynthia coming back to coh2 and becoming a Bear? In: The Angry Bears |
Thread: Buff cons/penals and nerf Maxim to end support weapon spam10 Feb 2016, 00:41 AM
I think the maxim is doing what its suppose to be doing, a suppression platform with some nice dps and good setup time. The MG42 can suppress in a huge arc, and can load incendiary rounds to really burst people down. Old Maxim? One of the reasons it wasn't so great was because of vet 2 grenadier rifle nade range. Rifle nade could be fired from beyond sight/maxim range, which in itself isn't necessarily bad, but the fact that models tend to stack up, it led to the vetted maxim squad being wiped instantly with a 30 muni ability. maxim has always been able to beat MG42 1v1. Maxim wasn't terrible but it's certainly in a better spot now. The reason why soviets have so many men in their squads is to reflect the vast amount of manpower that the soviets had throughout the war. Perhaps you should rely less on rifle nades and more on various other tools for wiping maxims, eh? In: COH2 Balance |
Thread: Buff cons/penals and nerf Maxim to end support weapon spam9 Feb 2016, 10:36 AM
Is getting 4-6 maxims more viable than 2-3 w/ 1-2 cons + shocks? I usually do the latter but... six maxims? That sounds glorious in a 1v1. Anyway, I enjoy using a few maxims in 1v1. It makes me feel like the British in Africa in the 1890s/1900s or von Lettow-Vorbeck in East Africa setting up Machine Guns in depth, then bringing one 'round the side to pour enfilading fire down into those savage- I mean Nazis. Then a T70/ZSU, then three SU76s and wait for IS2. Fucking great m8. Choccy can attest to this. Do you still remember our game on Minsk, Choccy? nearly a month and a half ago I reckon. Great times. In: COH2 Balance |
Thread: When are they Going to Fix American Pop Cap Exploit?8 Feb 2016, 07:50 AM
USF crews are intended designs in the game. I'm not sure if you're aware of this, but there is no multiplayer tutorial for USF. Maybe, by some slim chance, there's some info in Ardennes Assault, but other than explaining the basic mechanics of the game, there are no tutorials for each faction, unfortunately. That's something that you've just got to deal with. There is a consequence when you go over popcap. For every 1 popcap, you lose 1.5 manpower, I believe. If you're at 150 popcap (god forbid), your mp income is 75. Those numbers could be wrong, but the mp income relative to popcap stays the same no matter what popcap you're at. It's a linear equation. m=-1.5p + 300. Leave it, but implement a MP and Fuel penalty for every 10 over the pop cap. It is just dumb when they can consistently reinforce 8 squads of RE while having 8 M10s on the field and fuel for replacements at the ready in a few minutes. There's a mp penalty, as explained above. If it's dumb that your opponent can replace tanks rapidly and reinforce squads, you've done something wrong. You've lost. You've been outplayed. Sure, it might seem easier, the game may go on longer if your opponent was at 120 popcap, but they had the resources to spend on that shit and they're maintaining enough mp to keep that shit on the field and deny you the ability to recapture territory. You. Have. Lost. In 4s, it's definitely a different story. With Calliopes/Priests, it's possible to just popcap abuse. I do that but only if I have a solid fighting force first. I have 2 jacksons, LMG rifles, maybe an AT gun. If your opponent has 12 calliopes and a couple of fresh rifles, they're not a good player or you and your team suck enough that your opponent can have no frontline armor or infantry and still kick your ass. In: COH2 Gameplay |
Thread: Looking for people to play 3v or 4v 8 Feb 2016, 05:48 AM
Hey man, is there any chance I could hop on your TS? It sounds perfect and I'd love to play with you guys. yeah man, for sure! Most bears are from EU/NA, so we're on at suitable times for those timezones, but there's some Australian/Asian bears as well! In: New Members |
Thread: Heat-seeking Technology7 Feb 2016, 16:43 PM
I'm pretty sure that units have an accuracy penalty against moving vehicles as well, effectively compounding one's chances of dodging handheld AT when you're keeping your vehicles moving. That's probably why kiting is so effective, especially at max range. In: COH2 Gameplay |
Thread: Severely underperforming USF units7 Feb 2016, 16:37 PM
Don't forget about Pathfinders please Relic, make them spawn out of buildings, they're way too expensive to call in and to reinforce. I think to maintain price, they could only spawn out of buildings in friendly territory? I&R pathfinders should have four men and be combat effective as well. Do they have the scoped rifles w/ sniper ability at a certain health like pathfinders? If they don't they're useless for everything except their artillery. The riflemen increased sight should be combined with the riflemen flares from Rifle company for a recon package. Would make the most sense, I think. Would give that recon commander some extra oomph. In: COH2 Balance |
Thread: Relic7 Feb 2016, 07:45 AM
It would be stupid for Relic to simply abandon support for coh2 with the War Paint thing going on, as well as the ESL tournaments (so far scheduled until 5 March). If they end support this summer... 3 months, 6 at most after ESL. Stormless had almost 2,000 viewers I believe, today when they were streaming the January monthly finals. There's a lot of single player content Relic can put out with relatively little post-launch support necessary. ToW only goes until 1943, there's no British single-player, and they could always come out with some German campaign. They can always release new skins for $$ too. The more content they release, the more $$ they'll make. If they put out another faction...they could try but I don't know what they'll do, in all honesty. Relic is certainly trying to grow the community. They're certainly trying and the playerbase is steadily growing with time, exposure, and more content. Opening up skins, mod tools, etc. really has helped as well! CoH1 was supported for a veeeery long time and they even moved the servers over to Steam and it still has online support. No reason that coh2 won't lose, at least, online services for a long, long time. Edit: ESL cups go until the beginning of April! In: Lobby |
Thread: Heat-seeking Technology7 Feb 2016, 07:08 AM
The reason why there's "heat-seeking" rockets or whatever is because the game decides what is a hit before the projectile becomes visible. That's what I assume, at least. In: COH2 Gameplay |
Thread: When are they Going to Fix American Pop Cap Exploit?7 Feb 2016, 04:37 AM
I love USF crews. Fucking gr8. In: COH2 Gameplay |
489455488929488599488121488094487899487898487775487767487734
Latest replays uploaded by Gbpirate
Livestreams
73 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.1218499.709+1
- 2.345192.642+9
- 3.17698.642+16
- 4.824243.772+7
- 5.8311.883+1
- 6.67862486.732+13
- 7.1503531.739+6
- 8.298193.607+4
- 9.188110.631+2
- 10.457179.719+1
- 1.2048875.701+6
- 2.1238875.586+8
- 3.412282.594+1
- 4.9722.815-1
- 5.505261.659+2
- 6.21875.744-1
- 7.748352.680+1
- 8.23084.732+3
- 9.15856.738+1
- 10.776344.693+9
- 1.446210.680+12
- 2.411158.722+3
- 3.341268.560+1
- 4.313198.613+4
- 5.481328.595+3
- 6.251183.578+1
- 7.190108.638+4
- 8.400192.676-2
- 9.9539.709+5
- 10.771453.630-2
- 1.344169.671+7
- 2.536220.709-1
- 3.814225.783+1
- 4.841382.688+15
- 5.285165.633+4
- 6.281266.514+1
- 7.333136.710+3
- 8.244125.661+2
- 9.289102.739-2
- 10.391213.647+7
- 1.1372637.683+7
- 2.508191.727+50
- 3.2548921.735+3
- 4.1321436.752+7
- 5.561241.700+11
- 6.1322498.726+1
- 7.553320.633+3
- 8.901561.616+1
- 9.738.901-1
- 10.530310.631+19
- 1.334121.734+5
- 2.28051441.661+3
- 3.15175.668+3
- 4.32041881.630-1
- 5.1244763.620+6
- 6.479353.576+12
- 7.249124.668+3
- 8.785442.640+8
- 9.746383.661+6
- 10.355169.677+4
- 1.15641458.518-1
- 2.17975.705+1
- 3.669348.658+4
- 4.673287.701+8
- 5.9128.765-1
- 6.16295.630-1
- 7.12567.651+8
- 8.367194.654+5
- 9.179111.617+1
- 10.16701083.607+8
- 1.401319.557+6
- 2.398320.554-1
- 3.436302.591-1
- 4.412280.595-4
- 5.340320.515+1
- 6.824577.588+4
- 7.540507.516-6
- 8.234147.614-1
- 9.132105.557+1
- 10.522284.648-1
- 1.3681814.819+3
- 2.71902694.727+7
- 3.610195.758+13
- 4.441258.631+5
- 5.619341.645+3
- 6.1332521.719+1
- 7.427278.606+1
- 8.1284741.634+7
- 9.466104.818+12
- 10.398271.595-2
- 1.1392619.692+3
- 2.2047677.751+2
- 3.952521.646+2
- 4.501246.671+6
- 5.17051200.587+6
- 6.15311093.583+4
- 7.642246.723+2
- 8.1168538.685+6
- 9.217142.604+2
- 10.582320.645+6
- 1.684302.694+1
- 2.422137.755-1
- 3.392169.699-4
- 4.669282.703+10
- 5.365134.731+3
- 6.414230.643+6
- 7.317131.708+3
- 8.22393.706-1
- 9.606282.682+3
- 10.293105.736-1
- 1.1623791.672+9
- 2.329153.683+1
- 3.279150.650+8
- 4.32081221.724+2
- 5.329173.655+4
- 6.1238567.686+6
- 7.745256.744+12
- 8.827416.665-1
- 9.1049684.605+15
- 10.616295.676-1
- 1.390201.660+9
- 2.23576.756+11
- 3.34341722.666+7
- 4.628275.695-1
- 5.506154.767-2
- 6.852335.718+2
- 7.324141.697+3
- 8.412183.692+2
- 9.316115.733+3
- 10.727505.590+5
- 1.25261417.641+2
- 2.415173.706-1
- 3.306153.667+5
- 4.13853.723-1
- 5.419254.623-3
- 6.456194.702+2
- 7.195113.633+2
- 8.775422.647+5
- 9.14248.747+4
- 10.352154.696+2
- 1.344174.664+6
- 2.2560844.752-1
- 3.358131.732+3
- 4.1101676.620+1
- 5.18575.712-1
- 6.7114.835+7
- 7.242174.582-1
- 8.975661.596+1
- 9.15575.674-3
- 10.732399.647-1
- 1.741662.528+4
- 2.11311203.485+1
- 3.933794.540+2
- 4.9744.688+4
- 5.436305.588+5
- 6.14158.709+1
- 7.413314.568+2
- 8.291191.604+5
- 9.290298.493+1
- 10.570341.626+1
- 1.279110.717+17
- 2.270144.652+2
- 3.558230.708+2
- 4.422.955+12
- 5.29647.863+2
- 6.8120.802-1
- 7.19078.709+4
- 8.20387.700-1
- 9.399200.666+8
- 10.212115.648+17
- 1.1585891.640+8
- 2.16259.733+4
- 3.932281.768+1
- 4.465230.669-1
- 5.415202.673+10
- 6.1990890.691-2
- 7.16790.650+6
- 8.18921036.646-1
- 9.630343.647+4
- 10.15650.757+5
- 1.650253.720+1
- 2.922401.697+1
- 3.170100.630-2
- 4.559167.770-1
- 5.336149.693+2
- 6.1077534.669+5
- 7.7817.821+17
- 8.35458.859+4
- 9.287126.695-2
- 10.7632.704+4
- 1.10652.671+1
- 2.480355.575-1
- 3.473374.558-1
- 4.345258.572+4
- 5.930669.582-1
- 6.437347.557+4
- 7.242316.434-2
- 8.178111.616+1
- 9.372279.571+2
- 10.196104.653+3
Data provided by
Relic Entertainment
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
7
Download
796
uploaded by XXxxHeartlessxxXX
Board Info
351 users are online:
351 guests
3 posts in the last 24h
18 posts in the last week
137 posts in the last month
18 posts in the last week
137 posts in the last month
Registered members: 45633
Welcome our newest member, muskokaboatgallery
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, muskokaboatgallery
Most online: 2043 users on 29 Oct 2023, 01:04 AM