Getting advanced warfare vibes from this doctrine, you can pretty much play it the same way. Get 4 rifles, 2 of which will be vetted. The fact you can have two capping units in the first 5 seconds like someone pointed out is somewhat of an issue. Support your army with 2x mgs, 2x AT guns and hold out for the E8's, and of course you get your captain and lieutenant to go along with it.
Upgrading to bazookas and putting one on each rifle squad can be a deterrent to early-mid light vehicles. The lack of anti-inf dps as a result of bazookas can be compensated by also giving a flamethrower upgrade. Like pointed out before it cannot be re-upped with a FT once it blows up.
The phosphorous ability will put some hurt on weapon team blobs or foward HQs. Pretty strong doc. Also when you get the vetted rifle squads, in my experience they can come out with vet 1 or vet 2 off the bat, it varies.
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